Character Interaction

Dismiss Prince

dismiss_princein_game/common/character_interactions/dismiss_prince.txt:1

The Character will be dismissed as Ruler of the Country.

RequiresVeche SelectionHeir Selectionpotential

2is_consort_action = no
3on_own_nation = yes
5message = yes
8potential = {
9scope:actor = {
}
}
14ai_tick = daily
15ai_tick_frequency = 30
16allow = {
17scope:actor = {
18OR = {
19government_power >= 10
20stability < 0
}
}
}
25select_trigger = {
26looking_for_a = character
27source = actor
28target_flag = recipient
29name = "choose_character" Choose the Character:
30column = {
31data = name
}
33visible = {
34is_ruler = yes
35is_alive = yes
36scope:actor = {
37ruler = root
}
}
40enabled = {
}
}
44ai_will_do = {
45add = {
46value = -15
}
48add = {
49if = {
50limit = {
51scope:recipient = {
52NOT = {
52culture = scope:actor.culture
}
}
}
55value = 10
}
}
58add = {
59if = {
60limit = {
61scope:recipient = {
62NOT = {
62religion = scope:actor.religion
}
}
}
65value = 10
}
}
}
70effect = {
71scope:actor = {
72if = {
73limit = {
74stability > 0
}
76add_government_power = government_power_extreme_penalty (-10)
}
78add_prestige = prestige_extreme_penalty (-20)
}
80scope:recipient = {
81remove_ruler = scope:actor
82set_variable = {
84value = yes
}
}
}
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