Raiding Retaliation
Casus Belli

Raiding Retaliation

cb_raiding_retaliation

We shall retaliate against the enemies that raided our population.

Create visibleOnly granted by events and effects
Create enabledOnly granted by events and effects
Exact conditions

Wargoal is to show superiority. Participants will get more Warscore from winning battles.
Accumulating more than Threshold Warscore from won battles will grant us a ticking Warscore.

Conquer cost (attacker)
150%
Subjugate cost (attacker)
130%
Ticking war score
0.5
Type
Superiority

References 1

Scripting 2

Required by 1

Granted by 1

create_visible = {
always = no
}
create_enabled = {
always = no
}
war_goal_type = superiority_raiding

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