
Casus Belli
Overthrow High King
As great warriors, High Kings are expected to welcome challengers in war to prove their own worthiness as protectors of the land.
Create visible
Any international organizations member ofInternational Organization Type:
High Kingship
High KingshipCreate enabled
Any international organizations member of
- International Organization Type:
High Kingship - Leader countryThis: Target
Declare enabled
Any international organizations member of
- International Organization Type:
High Kingship - Leader countryThis: Target
Exact conditions
Wargoal is to show superiority. Participants will get more Warscore from winning battles.
Accumulating more than Threshold Warscore from won battles will grant us a ticking Warscore.
- Antagonism (attacker)
- 25%
- Conquer cost (attacker)
- 200%
- Subjugate cost (attacker)
- 200%
- Antagonism (defender)
- 200%
- Conquer cost (defender)
- 400%
- Subjugate cost (defender)
- 400%
- Ticking war score
- 0.5
- Type
- Superiority
Requires 1
High KingshipCreate enabled, Create visible…
References 1
High Kingship SuperiorityWar goal type
Granted by 1
Overthrow High KingEffect
create_visible = {
any_international_organizations_member_of = {
}
}
create_enabled = {
any_international_organizations_member_of = {
leader_country ?= {
this = scope:target
}
}
}