Coalition
Casus Belli

Coalition

cb_coalition

The warmongering ways of our neighbors must be curbed, lest we risk falling victim to their expansionist tendencies.

Create visibleOnly granted by events and effects
Create enabledOnly granted by events and effects
Exact conditions

Wargoal is to show superiority. Participants will get more Warscore from winning battles.
Accumulating more than Threshold Warscore from won battles will grant us a ticking Warscore.

Conquer cost (attacker)
75%
Release cost (attacker)
25%
Subjugate cost (attacker)
75%
Conquer cost (defender)
250%
Release cost (defender)
250%
Subjugate cost (defender)
250%
Ticking war score
0.5
Type
Superiority

References 1

Required by 2

International Organizations
Peace Treaties

Granted by 1

Removed by 1

Referenced by 1

create_visible = {
always = no
}
create_enabled = {
always = no
}
war_goal_type = superiority_coalition
additional_war_enthusiasm_attacker = 0.25
can_expire = no
cut_down_in_size_cb = yes
ai_subjugation_desire = -1000
ai_cede_location_desire = -1000
allow_release_areas = yes
allow_separate_peace = no
ai_will_do = {
add = {
desc = "CB_REASON_IMPORTANT_CB"
value = 100
}
}

© 2026 Soft Santa Cruz, S.L.U. All rights reserved. Unofficial fan project, not affiliated with Paradox Interactive. Game content © Paradox Interactive. · About · Privacy · Legal notice