
Casus Belli
Coalition
The warmongering ways of our neighbors must be curbed, lest we risk falling victim to their expansionist tendencies.
Create visibleOnly granted by events and effects
Create enabledOnly granted by events and effects
Exact conditions
Wargoal is to show superiority. Participants will get more Warscore from winning battles.
Accumulating more than Threshold Warscore from won battles will grant us a ticking Warscore.
- Conquer cost (attacker)
- 75%
- Release cost (attacker)
- 25%
- Subjugate cost (attacker)
- 75%
- Conquer cost (defender)
- 250%
- Release cost (defender)
- 250%
- Subjugate cost (defender)
- 250%
- Ticking war score
- 0.5
- Type
- Superiority
References 1
Show SuperiorityWar goal type
Required by 2
International Organizations
CoalitionJoin offensive wars always
Peace Treaties
Dissolve CoalitionPotential
Granted by 1
CoalitionWhen a country joins
Removed by 1
CoalitionWhen a country leaves
Referenced by 1
CoalitionDeclare war on target casus belli
create_visible = {
always = no
}
create_enabled = {
always = no
}
additional_war_enthusiasm_attacker = 0.25
can_expire = no
cut_down_in_size_cb = yes
ai_subjugation_desire = -1000
ai_cede_location_desire = -1000
allow_release_areas = yes
allow_separate_peace = no
ai_will_do = {
add = {
desc = "CB_REASON_IMPORTANT_CB"
value = 100
}
}