Italian Court
BuildingAcross the pillars

Italian Court

italian_court_building

By maintaining courts in both our main realm and Italy, we can manage both nobilities more effectively.

Cost
Construction goods
Build time
365 days

Country potential
Allow
Actortotal_building_levels_including_construction:italian_court_building: 0
Location potential
Removed if
OwnerHas policy: NotDual Court in Italy
Exact conditions

Production Methods 1

Italian Court
Base cost
12
Base revenue
0
Base profit
-12

Requires 3

Policies
Countries
DLCs

Belongs to 1

References 5

Pop Types
Goods Demands
Location Ranks

Mentions 1

Required by 3

Events
Buildings
Scripting 2

References 2

audio_tier = 4
is_foreign = no
pop_type = nobles
max_levels = 1
employment_size = large_noble_employment (0.1)
rural_settlement = no
town = yes
city = yes
country_potential = {
has_or_had_tag = ARA
}

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