
BuildingChanged this version
Bailiff
The population left to their own devices is just a nest of wickedness and laziness. As such, the rule of the country needs to be imposed via local representatives, tasked with keeping law and order in every settlement.
Number of BailiffsModifier TypeallowModifiers
Max Control+20%
Local Nobles Power+100%
Peasant Enfranchisement−10%
Production Methods 1
Definitionin_game/common/building_types/rural_buildings.txt:1
2audio_tier = 2
3is_foreign = no
4max_levels = 1
7employment_size = bailiff_employment
10rural_settlement = yes
11expensive = yes
12build_time = rural_build_time
14forbidden_for_estates = yes
16location_potential = {
17is_overseas_for_owner = no
}
20allow = {
21trigger_if = {
27custom_tooltip = {
28text = no_local_bailiff_tt Can build at least one Bailiff
29always = no
}
}
32trigger_else = {
33custom_tooltip = {
34text = local_bailiff_tt Number of Bailiff in Actor is less than Num Bailiffs (Currently Bailiff).
}
}
40owner = scope:actor
}
44unique_production_methods = {
45bailiff_input = {
46paper = 0.1
47tools = 0.15
48weaponry = 0.25
49stone = 0.1
50category = building_maintenance
}
}
54modifier = {
}