All Game Rules
30 game rules, A–Z.
- AI Aggressionai_aggression
- AI Colonizationai_colonisation_rule
- AI Difficultyai_difficulty
- AI Explorationai_exploration_rule
- AI Personalitiesai_personalities
- AI Religious Conversionai_religious_conversion_rule
- Black Death Originblack_death_origin_rule
- Black Death Outbreak Yearblack_death_date_rule
- Byzantium Namebyz_name
- Change Countries Dynastic Namingcountries_dynastic_naming
- Change speed in multiplayer warschange_speed_on_multiplayer_wars
- Could-Have-Spawned Spreadinstitution_could_have_spawned_spread_rule
- Country Changecountry_change
- Culture Conversionsculture_conversions_rule
- Formable Countriesahistorical_formable_countries
- Go to Country Selection after Hotjoingo_to_lobby_hotjoin
- Historical AIhistorical_ai
- Immersion Modeinmersion_mode
- Institution Spawninstitution_spawn_rule
- Ledger Informationlimit_ledger
- Mission Rewardsmission_rewards
- Missionsmission_packs_enabled_rule
- Multiplayer Pause Settingsclient_pause
- Multiplayer Unpause Timeoutunpause_timeout
- Pause when a player leaves the gamepause_on_leave
- Player Difficultyplayer_difficulty
- Rank Restrictions for the Holy Roman Empireholy_roman_empire_rank_restriction
- Religion Conversionsreligion_conversions_rule
- Renaming Locationsrename_locations
- Victory Cardsvictory_cards_rule