Reconquista of the Sea
Advance

Reconquista of the Sea

reconquista_of_the_sea

In our frequent clashes with fierce foreign corsairs, the thought has occurred to us that these scurvy dogs might have the right idea about looting and pillaging the coast, but they are preying on the wrong targets. Piracy may be a vile sin in peacetime, but in times of war, it is known as 'privateering,' and that is another thing altogether.

Potential
Exact conditions

Advance tree

It has no requires, so the game files don’t say where this goes. When the game builds the Renaissance tree, it adds this at the end of a branch with room for it, in the same spot in every campaign.

Requires 1

Belongs to 1

icon = reconquista_of_the_sea
potential = {
has_or_had_tag = KNI
}

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