
Advance
Local Merchant Preference
Theoretically a merchant can be a citizen of the world, sailing to and from whichever port he pleases. We are going to give advantages to home merchants, for example, priority for loading and unloading of cargo, to ensure that our merchants have every incentive to bring their products home.
Potential
Is or was
Oman
OmanExact conditions
Advance tree
It has no requires, so the game files don’t say where this goes. When the game builds the
Renaissance tree, it adds this at the end of a branch with room for it, in the same spot in every campaign.
Requires 1
OmanPotential
Belongs to 1
RenaissanceAge
icon = local_merchant_preference
