Local Merchant Preference
Advance

Local Merchant Preference

local_merchant_preference

Theoretically a merchant can be a citizen of the world, sailing to and from whichever port he pleases. We are going to give advantages to home merchants, for example, priority for loading and unloading of cargo, to ensure that our merchants have every incentive to bring their products home.

Potential
Is or was Oman
Exact conditions

Advance tree

It has no requires, so the game files don’t say where this goes. When the game builds the Renaissance tree, it adds this at the end of a branch with room for it, in the same spot in every campaign.

Requires 1

Belongs to 1

icon = local_merchant_preference
potential = {
has_or_had_tag = OMA
}

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