
Centralize the States
The Council of Trent has reformed doctrine and sharpened the institutional boundaries of the Church, but the Papal States themselves remain a patchwork of cities, lordships, and client territories whose local princes have long treated our authority as negotiable. We act now to close that gap, absorbing the revenues, appointments, and legal jurisdictions that local lords have quietly accumulated over generations, and placing them under direct administration from Rome in the manner that the reformed Curia demands. With crown authority consolidated over our territories, the Papacy has the financial and administrative foundation that the Counter-Reformation's ambitions require.
Papal StatesExact conditions
Advance tree
It has no requires, so the game files don’t say where this goes. When the game builds the
Reformation tree, it adds this at the end of a branch with room for it, in the same spot in every campaign.
Crown Power+25%
Requires 1
Papal StatesPotential
Belongs to 1
ReformationAge