
Achievement
Victorious!
Win a war.
Happened
We have won a War
Has Variable: unlock_achievement_victorious
Set by
Exact conditions
Part of 1
- Very EasyOrder
Scripting 1
Requires 1
- unlock_achievement_victoriousHappened
possible = {
}
happened = {
custom_tooltip = {
text = victorious_tt We have won a War
}
}