
战争目标
夺取首都Province并扶持Character为他们的统治者
战争目标为夺取敌人首都省份。占领该省份所有地点,我们会持续获得战争分数。一旦我们获胜,我们便可以扶持Character为他们的统治者。
type = take_capital
must_specify_war_goal_character = yes
must_specify_war_goal_country = yes
war_name = "CLAIM_THRONE_WAR_NAME"
attacker = {
conquer_cost = 2
antagonism = 0.05
allowed_subjugation = {
always = no
}
}
defender = {
conquer_cost = 0.25
subjugate_cost = 0.25
}
ticking_war_score = 0.5




