单位纹理变体

weapon_variation_horizontal_wood

weapon_variation_horizontal_wood

脚本 4

引用 4

单位材质组

mask = {
color = {
0.0
1.0
1.0
}
tolerance = 0.8
hardness = 0.95
}
}
gold_group = {
mask = {
color = {
1.0
0.5
0.0
}
tolerance = 0.7
hardness = 0.95
}
}
mask = {
color = {
0.0
0.0
1.0
}
tolerance = 0.5
hardness = 0.9
}
}
mask = {
color = {
0.5
0.0
0.5
}
tolerance = 0.35
hardness = 0.9
}
}
assets = {
unit_weapon_musket_polished_wood_schematic
}

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