单位纹理变体
metal_white_or_black_leather_cloth_gaiters
## ABSOLUTISM_REVOLUTIONS_GAITERS ###
脚本 10
引用 9
单位材质组
- cloth_country_colors_or_white_groupcloth_country_colors_or_white_group
- cloth_country_one_ticking_stripes_groupcloth_country_one_ticking_stripes_group
- cloth_country_solid_groupcloth_country_solid_group
- cloth_grey_white_groupcloth_grey_white_group
- cloth_only_white_groupcloth_only_white_group
- iron_plain_groupiron_plain_group
- leather_black_groupleather_black_group
- leather_black_white_groupleather_black_white_group
- leather_brown_groupleather_brown_group
被引用于 1
mask = {
color = {
1.0
1.0
0.5
}
tolerance = 0.3
hardness = 0.9
}
repaint = {
100 = {
primary_color = unit_color0
}
0 = {
primary_color = unit_color1
}
0 = {
primary_color = unit_color2
}
}
}
mask = {
color = {
0.0
1.0
0.0
}
tolerance = 0.25
hardness = 0.5
}
repaint = {
90 = {
primary_color = unit_color0
secondary_color = unit_color1
}
50 = {
primary_color = unit_color0
secondary_color = unit_color2
}
10 = {
primary_color = unit_color1
secondary_color = unit_color0
}
5 = {
primary_color = unit_color1
secondary_color = unit_color2
}
1 = {
primary_color = unit_color2
secondary_color = unit_color0
}
}
}
mask = {
color = {
1.0
0.5
1.0
}
tolerance = 0.15
hardness = 0.9
}
repaint = {
50 = {
primary_color = unit_color0
}
50 = {
primary_color = unit_color0
}
50 = {
primary_color = unit_color1
}
5 = {
primary_color = unit_color1
}
1 = {
primary_color = unit_color2
}
}
}
assets = {
unit_legs_armor_wool_stockings_buckle_shoes_mesh
unit_legs_cotton_gaiters_pants_mesh
unit_legs_pants_riding_socks_jackboots_mesh
unit_legs_pants_wool_plain_boots_mesh
unit_legs_pants_gaiters_buttons_mesh
unit_legs_formal_pants_side_strip_mesh
unit_legs_pants_leggings_tight_mesh
unit_legs_pants_underneath_gaiters_mesh
unit_legs_pants_high_leather_riding_boots_mesh
unit_legs_pants_stockings_high_heel_shoes_mesh
unit_legs_pants_tights_high_gaiters_mesh
unit_legs_pants_long_gaiters_boots_mesh
unit_legs_pants_general_shape_mesh
unit_legs_pants_skiny_boots_mesh
unit_legs_pants_high_boots_mesh
}