单位纹理变体

cloth_country_solid_two_texture_variation_high_chance

cloth_country_solid_two_texture_variation_high_chance

脚本 2

引用 1

被引用于 1

mask = {
color = {
0.0
1.0
0.0
}
tolerance = 0.3
hardness = 0.9
}
repaint = {
100 = {
primary_color = unit_color0
secondary_color = unit_color1
}
30 = {
primary_color = unit_color0
secondary_color = unit_color2
}
15 = {
primary_color = unit_color1
secondary_color = unit_color0
}
7 = {
primary_color = unit_color1
secondary_color = unit_color2
}
7 = {
primary_color = unit_color2
secondary_color = unit_color0
}
}
}

© 2026 Soft Santa Cruz, S.L.U.。保留所有权利。非官方粉丝项目,与Paradox Interactive无关。游戏内容 © Paradox Interactive。 关于 · 隐私 · 法律声明