单位附件
mining_weapons
脚本 1
被引用于 1
- peasant_weaponselse_if 1
10 = {
add_entity = {
node = Unit_Wea_Right_Hand01
schematic_name = "unit_weapon_axe_pickaxe_schematic"
add_tags = "UnitWeapon_axe"
add_tags = "one_handed"
animation_state_machine_override = "unit_skeleton_state_machine_one_handed_axe"
}
}