静态修正·静态修正永久兴奋erratic_excited在地图上显示 →修正宫廷支出效率−10%应用之处来源位置期限Target Character情绪波动option永久关联前置于 1Target Character情绪波动发生时立即给予来源 1Target Character情绪波动永久选项移除来源 1Target Character情绪波动选项定义main_menu/common/static_modifiers/character.txt:1663▾game_data = {category = character}court_spending_efficiency = -0.1历史记录