脚本效果
hacw_side_with_faction_effect_cod
市民获得+10%阶层满意度
贵族失去15%阶层满意度- 我们拥有的所有不是城镇,且市民比例低于20.0%的地点获得pop satisfaction severe bonus人群满意度,同时最多4个是城镇,且至少20.0%人口为市民的地点失去pop satisfaction ultimate penalty人群满意度,并加入Hacw Hook Faction叛军
- Ordered in list (最多4个,population最高者优先)
- List:
hacw_burghers_location_list - Every pop条件拥有者: 根
- 失去-50%人群满意度
- 加入Hacw hook faction
- List:
- Every in list
- List:
hacw_nobles_location_list - Every pop条件拥有者: 根获得+15%人群满意度
- List:
- Hacw cod faction会投降!
- Set variable
- Name: hook_and_cod_wars_pretender_variable
- Value: Hacw hook faction
- Ordered in list (最多4个,population最高者优先)
- hacw_setup_contender_effect: Faction: cod · 角色: pretender 1↗如果
$pretender_1$拥有者: 根则$pretender_1$Set variable- Name:
hacw_allegience_to_cod - Value: yes
- Name:
- Set variable
- Name:
hacw_cod_contender - Value: pretender 1
- Name:
- 游戏提示中不显示
- 如果则
- 如果
$pretender_1$拥有变量:hacw_allegience_to_hook由以下之一设置否则Add to global variable list- Name:
hacw_cod_list - Target: var:hacw_contender_prev_owner_variable_1
- Name:
- Set variable
- Name:
hacw_cod_contender_prev_owner - Value: 根var:hacw_contender_prev_owner_variable_1
- Name:
- 如果则
- 如果
$pretender_1$拥有变量:hacw_allegience_to_hook否则Add to global variable list- Name:
hacw_cod_list - Target: var:hacw_contender_prev_owner_variable_2
- Name:
- Set variable
- Name:
hacw_cod_contender_prev_owner - Value: 根var:hacw_contender_prev_owner_variable_2
- Name:
- 如果
- 拥有变量:
hacw_cod_contender_prev_owner var:hacw_cod_contender_prev_owner: 非根
则var:hacw_cod_contender_prev_owner- Set variable
- Name:
hacw_preferred_faction_cod - Value: yes
- Days: 3,650
- Name:
- Trigger event silently:
Holland的鱼钩派与鳕鱼派战争
- 拥有变量:
否则$pretender_1$拥有者- Set variable
- Name:
hacw_preferred_faction_cod - Value: yes
- Days: 3,650
- Name:
- Trigger event silently:
Holland的鱼钩派与鳕鱼派战争
- Set variable
- Add to global variable list
- Name:
hacw_cod_list - Target:
$pretender_1$拥有者
- Name:
- hacw_setup_contender_effect: Faction: hook · 角色: pretender 2↗如果
$pretender_2$拥有者: 根则$pretender_2$Set variable- Name: hacw_allegience_to_hook
- Value: yes
- Set variable
- Name:
hacw_hook_contender - Value: pretender 2
- Name:
- 游戏提示中不显示
- 如果
- 拥有变量:hacw_contender_prev_owner_variable_1
- var:hacw_contender_variable_1: pretender 2
则- 如果
$pretender_2$拥有变量:hacw_allegience_to_hook否则Add to global variable list- Name:
hacw_cod_list - Target: var:hacw_contender_prev_owner_variable_1
- Name:
- Set variable
- Name:
hacw_hook_contender_prev_owner - Value: 根var:hacw_contender_prev_owner_variable_1
- Name:
- 如果
- 拥有变量:hacw_contender_prev_owner_variable_2
- var:hacw_contender_variable_2: pretender 2
则- 如果
$pretender_2$拥有变量:hacw_allegience_to_hook否则Add to global variable list- Name:
hacw_cod_list - Target: var:hacw_contender_prev_owner_variable_2
- Name:
- Set variable
- Name:
hacw_hook_contender_prev_owner - Value: 根var:hacw_contender_prev_owner_variable_2
- Name:
- 如果
- 拥有变量:
hacw_hook_contender_prev_owner var:hacw_hook_contender_prev_owner: 非根
则var:hacw_hook_contender_prev_owner- Set variable
- Name:
hacw_preferred_faction_hook - Value: yes
- Days: 3,650
- Name:
- Trigger event silently:
Holland的鱼钩派与鳕鱼派战争
- 拥有变量:
否则$pretender_2$拥有者- Set variable
- Name:
hacw_preferred_faction_hook - Value: yes
- Days: 3,650
- Name:
- Trigger event silently:
Holland的鱼钩派与鳕鱼派战争
- Set variable
- Add to global variable list
- Name:
hacw_hook_list - Target:
$pretender_2$拥有者
- Name:
完整脚本
调用它的脚本会填入这些值,各调用处见“关联”。
$pretender_1$$pretender_2$
改变 2
脚本 6
给予 1
- hook_and_cod_wars_pretender_variableCustom tooltip
使用 1
- hacw_setup_contender_effectcharacter = $pretender_1$ · faction = cod (+1)Hacw setup contender effect 1, Hacw setup contender effect 2
引用 4
脚本值
- estate_satisfaction_mild_bonusAdd estate satisfaction 1
- estate_satisfaction_severe_penaltyAdd estate satisfaction 2
- pop_satisfaction_severe_bonusCustom tooltip
- pop_satisfaction_ultimate_penaltyCustom tooltip
add_estate_satisfaction = {
}
add_estate_satisfaction = {
}