议会议程议会议程处理关于海盗避难港的投诉pa_remove_pirate_haven我们将移除任何被市民投诉的海盗避难港。条件潜在条件Total effective building levels (海盗避难港) > 0具体条件效果接受时Ordered owned location (population最高者优先)条件拥有至少一级的海盗避难港建造-1座海盗避难港Add estate satisfaction: 平民ValueValue: -0.1Multiply: 0.75完整脚本关联需要 1海盗避难港接受时隶属于 1市民Estate给予 1海盗避难港接受时改变 1平民接受时提及 2阶层市民Desc建筑海盗避难港Desc脚本 1引用 1Eestate_satisfaction_mild_penalty接受时定义in_game/common/parliament_agendas/03_buildings.txt:659estate = burghers_estate▾potential = {total_effective_building_levels:pirate_haven > 0}显示完整脚本(33行)历史记录