地图物体生成器
forest_generator_low
脚本 2
被引用于 2
layer = "vegetation_low"
max_density = @[forest_density_base * density_factor_low]
mask = "vegetation_forest_continental_oceanic_mask"
meshes = {
vegetation_diorama_tree_single_mesh = 1
vegetation_diorama_tree_single1_mesh = 1
vegetation_diorama_tree_single2_mesh = 1
vegetation_diorama_tree_single3_mesh = 1
}
density_curve = {
{
x = 0.000000
y = 0.400000
}
{
x = 1.0000000
y = 0.9000
}
}
scale_curve = {
{
x = 0.0
y = 0.85
}
{
x = 0.74
y = 0.85
}
}
scale_fuzziness_curve = {
{
x = 1.000000
y = 0.100000
}
}