离开GAG Own Faction并切断与派系成员的联系
- leave_situation_faction: Target: 发起者 · 国际组织:
归尔甫派 · Leave variable: gag_recently_left_a_faction · Leave years: 2 · Join variable: gag_recently_joined_a_faction则
归尔甫派如果- 拥有领袖
- leader_country存在
- Leader country: 发起者
则Set local variable: io_revote
- 发起者退出
如果Has local variable: io_revote
则- update_leader_country
游戏提示中不显示则- Ordered international organization member (最多1个,
country_economical_base最高者优先)条件 则Set leader country: Potential new leader
否则如果Leader country›此: 非Potential new leader
则Set leader country: Potential new leader
↗ - Remove local variable:
io_revote
游戏提示中不显示发起者- Set variable
- Name:
gag_recently_left_a_faction - Value:
归尔甫派 - Years: 2
如果- 拥有变量:
gag_recently_joined_a_faction var:gag_recently_joined_a_faction:
归尔甫派
则Remove variable: gag_recently_joined_a_faction
↗ - leave_situation_faction: Target: 发起者 · 国际组织:
吉伯林派 · Leave variable: gag_recently_left_a_faction · Leave years: 2 · Join variable: gag_recently_joined_a_faction则
吉伯林派如果- 拥有领袖
- leader_country存在
- Leader country: 发起者
则Set local variable: io_revote
- 发起者退出
如果Has local variable: io_revote
则- update_leader_country
游戏提示中不显示则- Ordered international organization member (最多1个,
country_economical_base最高者优先)条件 则Set leader country: Potential new leader
否则如果Leader country›此: 非Potential new leader
则Set leader country: Potential new leader
↗ - Remove local variable:
io_revote
游戏提示中不显示发起者- Set variable
- Name:
gag_recently_left_a_faction - Value:
吉伯林派 - Years: 2
如果- 拥有变量:
gag_recently_joined_a_faction var:gag_recently_joined_a_faction:
吉伯林派
则Remove variable: gag_recently_joined_a_faction
↗
完整脚本
脚本 10
使用 3
脚本效果
- Lleave_situation_factioninternational_organization = international_organization:ghibellines_io · join_variable = gag_recently_joined_a_faction · leave_variable = gag_recently_left_a_faction · leave_years = 2 · target = scope:actor (+1)效果
type = situation
ai_tick = monthly
ai_tick_frequency = 3
automation_tick = never
automation_tick_frequency = 12
show_message = no