事件本版本变更

Target Location的大工匠老去

town_rights_events.18in_game/events/government/town_rights_events.txt:1567
… 的大工匠老去

Target Location许多最受人尊敬的工匠逐渐放下了工具。没几名学徒继承了他们的能力,赢得声誉的人就更少了。除非吸引到人才或接受这种损失,否则这座Target Location Rank很快将感受到大师们的缺席。

需要资本经济 vs 传统经济社会价值观option 1实业家特质option 1had_bad_royal_artisan_rights_event_variable变量immediate, trigger

定义in_game/events/government/town_rights_events.txt:1567

1568type = country_event
1569title = town_rights_events.18.title Target Location的大工匠老去
1570desc = town_rights_events.18.desc Target Location许多最受人尊敬的工匠逐渐放下了工具。没几名学徒继承了他们的能力,赢得声誉的人就更少了。除非吸引到人才或接受这种损失,否则这座Target Location Rank很快将感受到大师们的缺席。
1571outcome = negative
1573trigger = {
1574any_town_rights_in_country = {
1575this.town_rights_type = town_rights_type:royal_artisan_rights
1576location = {
1576NOT = {
}
}
}
1579at_war = no
1580is_during_bankruptcy = no
}
1583illustration_tags = {
158410 = regular
158510 = interior
}
1588immediate = {
1591random_locations_with_town_rights_in_country = {
1592limit = {
1592has_town_rights = town_rights_type:royal_artisan_rights
1592NOT = {
}
}
1593save_scope_as = target_location
1595set_variable = {
}
1600province = {
1600save_scope_as = target_province
}
}
1603ruler_or_regent = {
1603save_scope_as = target_character
}
}

选项

A尽力吸引移民。
1609trigger = {
1610OR = {
1612ruler_or_regent = {
1613OR = {
1614adm > 90
1615has_trait = entrepreneur
}
}
}
}
1621scale = -1
}
1623scope:target_location = {
1624add_location_modifier = {
}
}
B我们的国库暂时还能承受这份负担。
1634scale = -2
}
C这里只能忍受衰落。
1640scope:target_province = {
1641add_province_modifier = {
1644mode = replace
}
}
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