事件

Country的贵族遗产

republic_factions.8in_game/events/government/republic_factions.txt:403
… 的贵族遗产

我们的Country Adjective抛弃了许多陈旧的贵族和封建理念,但有时在利益的驱动下,我们会依不同情况考虑旧事重提。这种情况在Target Location发生了,一位本国贵族声称,接邻我国国境的Target Province实际上是他们家族的合法领地。

当地商人刚与Target Country达成重要贸易协议,因此强烈反对这种主张。他们坚持认为对任何Flavor Rank而言,商业利益应当优先——贵族的领土要求只会引发战争和苦难。

需要宣称省份宣战理由immediate, trigger市民阶层trigger贵族阶层trigger共和国政体trigger与邻国贸易静态修正trigger

定义in_game/events/government/republic_factions.txt:403

404type = country_event
405title = republic_factions.8.title Country的贵族遗产
406desc = republic_factions.8.desc 我们的Country Adjective抛弃了许多陈旧的贵族和封建理念,但有时在利益的驱动下,我们会依不同情况考虑旧事重提。这种情况在Target Location发生了,一位本国贵族声称,接邻我国国境的Target Province实际上是他们家族的合法领地。

当地商人刚与Target Country达成重要贸易协议,因此强烈反对这种主张。他们坚持认为对任何Flavor Rank而言,商业利益应当优先——贵族的领土要求只会引发战争和苦难。
407outcome = neutral
409trigger = {
410government_type = government_type:republic
411OR = {
412has_reform = government_reform:veche_republic
}
415NOT = {
415has_country_modifier = trade_with_neighbor
}
416country_has_estate = estate_type:burghers_estate
417country_has_estate = estate_type:nobles_estate
418any_border_location = {
419any_neighbor_location = {
420owner ?= {
421this != root
422root = {
423NOT = {
424has_casus_belli_of_type_on = {
424target = prev
}
}
}
}
}
}
}
432illustration_tags = {
43310 = interior
43410 = regular
}
437immediate = {
439random_border_location = {
440limit = {
441any_neighbor_location = {
442owner ?= {
443this != root
444root = {
445NOT = {
446has_casus_belli_of_type_on = {
446target = prev
}
}
}
}
}
}
452save_scope_as = target_location
453random_neighbor_location = {
454limit = {
455owner ?= {
456this != root
457root = {
458NOT = {
459has_casus_belli_of_type_on = {
459target = prev
}
}
}
}
}
464province = {
464save_scope_as = target_province
}
465owner = {
465save_scope_as = target_country
}
}
}
}

选项

A可能是会带来战争,但谁说一定会有苦难?
472add_casus_belli = {
472target = scope:target_country
472province = scope:target_province
}
473add_estate_satisfaction = {
}
474add_estate_satisfaction = {
}
475add_prestige = prestige_weak_bonus (5)
B他们是对的。我们应该把这些次要的小事留在身后。
479add_country_modifier = {
479modifier = trade_with_neighbor
479years = 3
479mode = add_and_extend
}
480scope:target_country = {
481add_opinion = {
481target = root
481modifier = goods_crossing_borders
}
}
483add_estate_satisfaction = {
}
484add_estate_satisfaction = {
}
485add_stability = stability_weak_bonus (2.5)
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