事件

南蛮贸易

nanban_trade.1in_game/events/economy/nanban_trade.txt:3
南蛮贸易

那些举止粗鲁、仪表脏乱又不通Language文字的外国人来到了Country的土地。他们自称来自所谓Target Nanban之国,彼国名称着实令人可笑。随这些外国人而来的有不少探险家、传教士和商人。他们的存在已经开始影响我国人民。

需要传统时代option 1, option 2文艺复兴时代option 1, option 2日本文化组trigger日本幕府国际组织trigger锁国政策trigger

事件链

每个事件由其上一层的事件触发;下方一行说明由哪个选项、在何时触发。

  1. 南蛮贸易
  2. 切支丹
    ↳ 任意选项之后 · 立即
  3. 南蛮贸易
    ↳ 任意选项之后 · 立即

定义in_game/events/economy/nanban_trade.txt:3

4type = country_event
5title = nanban_trade.1.title 南蛮贸易
6desc = nanban_trade.1.desc 那些举止粗鲁、仪表脏乱又不通Language文字的外国人来到了Country的土地。他们自称来自所谓Target Nanban之国,彼国名称着实令人可笑。随这些外国人而来的有不少探险家、传教士和商人。他们的存在已经开始影响我国人民。
7outcome = neutral
9fire_only_once = yes
11trigger = {
12culture = {
12has_culture_group = culture_group:japanese_group
}
14is_member_of_international_organization = international_organization:japanese_shogunate
16NOT = {
16international_organization_has_policy = policy:sakoku_enabled
}
}
18num_of_ports > 0
19any_market_present_in_country = {
20any_merchant_in_market = {
21capital ?= {
22sub_continent = sub_continent:western_europe
}
}
}
}
28illustration_tags = {
2910 = regular
3010 = exterior
}
33immediate = {
34random_market_present_in_country = {
35limit = {
36any_merchant_in_market = {
37capital.sub_continent = sub_continent:western_europe
}
}
40random_merchant_in_market = {
41limit = {
42capital.sub_continent = sub_continent:western_europe
}
44save_scope_as = target_nanban
}
}
47save_scope_as = target_country
49if = {
50limit = {
51is_ai = no
}
54scope:target_nanban = {
}
}
}
89after = {
90hidden_effect = {
92set_variable = nanban_trade
93every_international_organization_member = {
94limit = {
94this != root
}
95trigger_event_silently = nanban_trade.2
}
}
99every_country_in_religion = {
100trigger_event_silently = kirishitan.13
}
}
}
}

选项

A欢迎这些商人。
63add_research_progress = research_progress_severe_bonus (10)
64if = {
65limit = {
66NOR = {
67current_age = age_1_traditions
68current_age = age_2_renaissance
}
}
71change_societal_value = {
}
}
B天知道他们的到来会带来什么。
77if = {
78limit = {
79NOR = {
80current_age = age_1_traditions
81current_age = age_2_renaissance
}
}
84change_societal_value = {
}
}
86add_stability = stability_mild_bonus (7)
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