事件

空掉的玻璃杯

little_ice_age.12in_game/events/situations/little_ice_age.txt:1118
空掉的玻璃杯

葡萄酒是许多社会的根基,也是从欢聚庆典到丧葬典礼等各类活动的核心。可曾经一望无际的葡萄园,如今却荒芜得结不出果实。

气候不再像父辈建立这些庄园时那般适宜作物生长。日益增长的需求,加上市民所属酒庄产量的下降,诸多不满的声音正如同笼罩在我们土地上的寒潮一般迅速蔓延。

需要葡萄酒商品immediate酿酒业衰退静态修正trigger

1119type = country_event
1120category = situation_event
1121title = winter_events.12.title 空掉的玻璃杯
1122desc = winter_events.12.desc 葡萄酒是许多社会的根基,也是从欢聚庆典到丧葬典礼等各类活动的核心。可曾经一望无际的葡萄园,如今却荒芜得结不出果实。

气候不再像父辈建立这些庄园时那般适宜作物生长。日益增长的需求,加上市民所属酒庄产量的下降,诸多不满的声音正如同笼罩在我们土地上的寒潮一般迅速蔓延。
1123outcome = neutral
1124image = "gfx/interface/illustrations/situation/little_ice_age.dds"
1125trigger = {
1126capital ?= {
1126area = {
1126has_extended_winter = yes
}
}
1127produced_in_country:wine > 0
1128NOT = {
1128has_country_modifier = wineries_suffering_modifier
}
}
1131immediate = {
1132add_country_modifier = {
1135mode = replace
}
1137ordered_owned_location = {
1138limit = {
1139raw_material = goods:wine
}
1141order_by = rgo_workers
1142check_range_bounds = no
1143max = 1
1144save_scope_as = target_location
}
1146set_variable = {
1148value = 0
}
1150ordered_owned_location = {
1151limit = {
1152raw_material = goods:wine
}
1154order_by = rgo_workers
1155check_range_bounds = no
1156max = {
1157value = 1
1158add = {
1159value = num_provinces
1160divide = 5
}
1162max = 10
}
1164root = {
1165change_variable = {
1167add = 1
}
}
1170change_prosperity = prosperity_weak_penalty (-0.1)
}
}

1177add_estate_satisfaction = {
}
1182show_as_tooltip = {
1183add_country_modifier = {
1186mode = replace
}
}
1189custom_tooltip = locations_affected_with_prosperity_loss_tt 产出葡萄酒的Num Affected Locations Variable个地点(例如Target Location)会失去prosperity weak penalty繁荣度
1195add_gold = {
1196value = root.monthly_income_trade_and_tax
1197multiply = {
1198value = -1
}
}
1202add_gold_to_estate = {
1203estate_type = estate_type:burghers_estate
1204value = {
1205add = monthly_income_trade_and_tax
}
}
1210show_as_tooltip = {
1211add_country_modifier = {
1214mode = replace
}
}
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