事件

贵族效仿异域风尚

latinization_vs_hellenization.7in_game/events/government/D008_latinization_vs_hellenization.txt:777
贵族效仿异域风尚

从Target Location的大厅到偏远的庄园,我们的贵族热切地模仿着Target Culture人的举止、时尚和语言。有人将此赞誉为文雅的体现,而另一些人则私下议论,认为我们的贵族正在遗忘作为Country Adjective人的本分。

需要Fate of the PhoenixDLCtrigger贵族阶层trigger每月罗马化倾向修正类型trigger每月拉丁化倾向修正类型trigger贵族社会阶级immediate拉丁化 vs 罗马派社会价值观trigger

778type = country_event
779title = latinization_vs_hellenization.7.title 贵族效仿异域风尚
780desc = latinization_vs_hellenization.7.desc 从Target Location的大厅到偏远的庄园,我们的贵族热切地模仿着Target Culture人的举止、时尚和语言。有人将此赞誉为文雅的体现,而另一些人则私下议论,认为我们的贵族正在遗忘作为Country Adjective人的本分。
781outcome = neutral
782trigger = {
784has_societal_value = societal_value_type:latinization_vs_hellenization
785country_has_estate = estate_type:nobles_estate
}
792illustration_tags = {
79310 = regular
79410 = interior
}
797immediate = {
801ordered_culture_in_culture_group = {
802order_by = cultural_influence
803check_range_bounds = no
804max = 1
805save_scope_as = target_culture
}
}
809ordered_province = {
810limit = {
811any_location_in_province = {
812any_pop = {
812pop_type = pop_type:nobles
}
}
}
815order_by = population
816max = {
817value = 1
818add = {
819value = root.num_provinces
820divide = 10
821ceiling = yes
}
}
824check_range_bounds = no
825add_to_list = LvH_event_7_list
}
828random_in_list = {
829list = LvH_event_7_list
831save_scope_as = target_province
832province_capital = {
832save_scope_as = target_location
}
}
835every_in_list = {
836list = LvH_event_7_list
838every_location_in_province = {
839ordered_pop = {
840limit = {
841owner = root
842pop_type = pop_type:nobles
}
844order_by = pop_size
845check_range_bounds = no
846max = 1
847add_to_list = LvH_event_7_pops_list
}
}
}
}

856random_in_list = {
857list = LvH_event_7_pops_list
859split_pop = {
860fraction = {
0.1
0.2
}
861culture = scope:target_culture
}
}
865random_in_list = {
866list = LvH_event_7_pops_list
868split_pop = {
869fraction = {
0.1
0.2
}
870culture = scope:target_culture
}
}
874change_societal_value = {
}
883change_societal_value = {
}
888random_list = {
8891 = {
890show_chance = no
891desc = destabilize_our_realm 我们对这些趋势的防御姿态动摇了我们的Flavor Rank
892add_stability = stability_mild_penalty (-7)
}
8941 = {
895show_chance = no
896desc = perceived_as_weakness 禁止效仿异域习俗被视为软弱之举
897add_government_power = government_power_mild_penalty (-5)
}
}
© 2026 Soft Santa Cruz, S.L.U.。保留所有权利。非官方粉丝项目,与Paradox Interactive无关。游戏内容 © Paradox Interactive。 关于 · 隐私 · 法律声明