事件

事件标题

johan.12in_game/events/debug/000_johan_debug.txt:911

总主教选帝侯帝国贡献阶层共议

需要英格兰国家trigger法兰西国家trigger丹麦文化trigger丝绸商品trigger贵族社会阶级trigger防守策划师特质trigger

定义in_game/events/debug/000_johan_debug.txt:911

912type = country_event
913title = johan.1.title 事件标题
914desc = johan.1.desc 总主教选帝侯帝国贡献阶层共议
915outcome = neutral
917orphan = yes
919trigger = {
921c:ENG = {
922estate(estate_type:nobles_estate) = {
923estate_gold > 10
}
}
926estate_tax_base:clergy_estate > 5
927is_during_bankruptcy = yes
928within_diplomatic_range = c:FRA
929num_loans < 10
931num_locations >= 5
932num_provinces <= 3
934num_location_rank:city < 2
936num_location_rank:rural_settlement >= 200
938num_artists >= 4
941has_estate_privilege = estate_privilege:nobles_land_rights
943capital = {
944num_civil_constructions < 2
946province = {
947population > 2
}
949market = {
949is_produced_in_market = goods:silk
}
}
952any_rebel = {
953rebel_progress > 0.64
954rebel_category = estate
955any_pops_supporting_rebel = {
956pop_type = pop_type:nobles
957culture = culture:danish
}
}
961capital = {
962any_pop = {
963has_rebel = no
964pop_satisfaction = 0.84
}
}
967num_rebels > 2
969has_core = location:kalmar
971ruler = {
971has_trait = defensive_planner
}
}

选项

A第一个选项
977add_gold_to_estate = {
978estate_type = estate_type:clergy_estate
979value = 5
}
981add_policy = policy:by_blood
982ruler = {
982add_trait = trait:buccaneer
}
B第二个选项
987change_country_name = FRA
988change_country_adjective = FRA_ADJ
989change_country_color = map_FRA
990change_country_flag = FRA
C第三个选项
995random_rebel = {
996add_rebel_progress = 0.10
}
998location:london = {
999add_core = root
}
1001declare_war = c:LIV
D第四个选项
1007add_location_as_core = location:rome
1008add_truce_with = {
1008target = c:BYZ
}
1009ruler = {
1009add_trait = trait:cruel
}
E第五个选项
1013declare_war_with_cb = {
1014target = c:DAN
}
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