事件本版本新增

逃兵问题

italian_wars.22in_game/events/situations/italian_wars.txt:1100
逃兵问题

在意大利的漫长征战,已沉重地压在那些承担战争重负之人的肩上。我们的Court Title收到报告称,越来越多的士兵因疲惫不堪,以及对他们被要求为之效力的事业产生怀疑,而擅离职守。各阶层中的声音已开始公开附和他们的不满,我们王国内的氛围已转向某种危险地接近公然反抗的状态。

我们必须在这种动荡进一步扎根之前,决定如何应对。我们可以公开谴责逃兵,惩罚那些动摇者,以此警示所有服役之人:职责不容退缩。或者,我们可以完全依靠意志力坚守防线,承受持续作战的代价,并要求身边之人一同坚持。

需要王室阶层immediaterecently_had_iw22_variable变量trigger

定义in_game/events/situations/italian_wars.txt:1100

1101type = country_event
1102category = situation_event
1104title = italian_wars.22.title 逃兵问题
1105desc = italian_wars.22.desc 在意大利的漫长征战,已沉重地压在那些承担战争重负之人的肩上。我们的Court Title收到报告称,越来越多的士兵因疲惫不堪,以及对他们被要求为之效力的事业产生怀疑,而擅离职守。各阶层中的声音已开始公开附和他们的不满,我们王国内的氛围已转向某种危险地接近公然反抗的状态。

我们必须在这种动荡进一步扎根之前,决定如何应对。我们可以公开谴责逃兵,惩罚那些动摇者,以此警示所有服役之人:职责不容退缩。或者,我们可以完全依靠意志力坚守防线,承受持续作战的代价,并要求身边之人一同坚持。
1106outcome = negative
1108image = "gfx/interface/illustrations/situation/italian_wars.dds"
1110trigger = {
1112NOT = {
1112has_variable = recently_had_iw22_variable
}
1113at_war = no
1114regular_army_size > 0
1115monthly_manpower > 0
}
1118immediate = {
1119set_variable = {
1121years = 15
}
1124random_estate = {
1125limit = {
1126NOT = {
1126estate_type = estate_type:crown_estate
}
}
1128save_scope_as = hippie_estate
}
1131random_list = {
11321 = {
1132set_variable = iw22_variant_a1
}
11331 = {
1133set_variable = iw22_variant_a2
}
11341 = {
1134set_variable = iw22_variant_a3
}
}
1136random_list = {
11371 = {
1137set_variable = iw22_variant_b1
}
11381 = {
1138set_variable = iw22_variant_b2
}
11391 = {
1139set_variable = iw22_variant_b3
}
}
}
1205after = {
1206hidden_effect = {
1207remove_variable = iw22_variant_a1
1208remove_variable = iw22_variant_a2
1209remove_variable = iw22_variant_a3
1210remove_variable = iw22_variant_b1
1211remove_variable = iw22_variant_b2
1212remove_variable = iw22_variant_b3
}
}

选项

A懦夫与叛徒,一个不剩。
1146switch = {
1147trigger = has_variable
1148iw22_variant_a1 = {
1149add_yearly_manpower = -2
1150if = {
1151limit = {
1151exists = scope:hippie_estate
}
1152add_estate_satisfaction = {
1153type = scope:hippie_estate.estate_type
}
}
}
1158iw22_variant_a2 = {
1159add_yearly_manpower = -2
1160add_army_tradition = army_tradition_extreme_penalty (-10)
1161add_estate_satisfaction = {
1162type = scope:hippie_estate.estate_type
}
}
1166iw22_variant_a3 = {
1167add_legitimacy = legitimacy_severe_penalty (-15)
1168add_estate_satisfaction = {
1169type = scope:hippie_estate.estate_type
}
}
}
B绝不后退一步。我们坚守。
1179switch = {
1180trigger = has_variable
1181iw22_variant_b1 = {
1182add_war_exhaustion = war_exhaustion_extreme_penalty (5)
1183add_estate_satisfaction = {
1184type = scope:hippie_estate.estate_type
}
}
1188iw22_variant_b2 = {
1189add_stability = stability_severe_penalty (-12)
1190add_estate_satisfaction = {
1191type = scope:hippie_estate.estate_type
}
}
1195iw22_variant_b3 = {
1196value = iw_tension_gain_low (0.4)
}
1197add_estate_satisfaction = {
1198type = scope:hippie_estate.estate_type
}
}
}
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