事件

Target Character在Actor Capital加冕

hundred_years_war.240in_game/events/situations/hundred_years_war.txt:2765
… 在 … 加冕

Actor Adjective圈子里有影响力的人士长期以来一直对他们Actor Flavor Rank与我们之间的联合在法律细节上存在不满。虽然双方都认为这一联合是对上帝的亵渎,但他们竟更进一步,非法加冕Target Character为Actor Ruler Title!这是发动战争的正当理由,他们必须被彻底消灭!

需要法兰西国家option 2

定义in_game/events/situations/hundred_years_war.txt:2765

2766type = country_event
2767category = situation_event
2768title = hundred_years_war.240.title Target Character在Actor Capital加冕
2769desc = hundred_years_war.240.desc Actor Adjective圈子里有影响力的人士长期以来一直对他们Actor Flavor Rank与我们之间的联合在法律细节上存在不满。虽然双方都认为这一联合是对上帝的亵渎,但他们竟更进一步,非法加冕Target Character为Actor Ruler Title!这是发动战争的正当理由,他们必须被彻底消灭!
2770outcome = neutral
2772image = "gfx/interface/illustrations/situation/hundred_years_war.dds"
2774major = yes
2775major_trigger = {
2776OR = {
2777tag = ENG
2778tag = FRA
2779is_subject_of = c:FRA
2780is_subject_of = c:ENG
2781has_mutual_scripted_relation = {
2782type = relation_type:alliance
2783target = c:ENG
}
2785has_mutual_scripted_relation = {
2786type = relation_type:alliance
2787target = c:FRA
}
}
}
2792immediate = {
2793scope:actor.capital = {
2793save_scope_as = target_location
}
2795ruler_or_regent = {
2795save_scope_as = target_character2
}
}

选项

A我们不要激化紧张形势!
2801ai_will_select = {
2802add = "scope:actor.relative_military_strength(root)"
}
2805scope:actor = {
2806add_truce_with = {
2806target = root
}
}
2808add_truce_with = {
2808target = scope:actor
}
B开战!
2814ai_will_select = {
2815add = "root.relative_military_strength(scope:actor)"
}
2818if = {
2819limit = {
2819root = c:FRA
}
2820declare_war_with_cb = {
2821target = scope:actor
}
}
2825else = {
2826declare_war_with_cb = {
2827target = scope:actor
}
}
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