事件

草原游牧部落继承危机结束

horde_civil_war.100in_game/events/disaster/horde_civil_war.txt:958
草原游牧部落继承危机结束

部落的旧法律已不复存在!Target Ruler建立了Target Country,废除了草原游牧部落的许多旧传统,并巩固了Target Country Ruler Title的地位。因此,我们游牧时代的旧继承危机得到了解决。

定义in_game/events/disaster/horde_civil_war.txt:958

959type = country_event
960category = disaster_event
961title = horde_civil_war.100.title 草原游牧部落继承危机结束
962image = "gfx/interface/illustrations/disaster/horde_civil_war.dds"
963desc = {
964first_valid = {
965triggered_desc = {
966trigger = {
966NOT = {
966government_type = government_type:steppe_horde
}
}
967desc = horde_civil_war.100.desc.no_horde 部落的旧法律已不复存在!Target Ruler建立了Target Country,废除了草原游牧部落的许多旧传统,并巩固了Target Country Ruler Title的地位。因此,我们游牧时代的旧继承危机得到了解决。
}
969triggered_desc = {
970trigger = {
970always = yes
}
971desc = horde_civil_war.100.desc 终于,内战结束了。在Target Ruler坚定的统治下,Target Country稳定为一个能经历时间考验的国家。
}
}
}
975outcome = neutral
976immediate = {
977save_scope_as = target_country
978ruler_or_regent ?= {
978save_scope_as = target_ruler
}
}

选项

ATarget Country Ruler Title万岁!
982custom_tooltip = horde_civil_war.100.a.tt 我们会根据王室力量获得以下:
983add_stability = {
984value = "estate_power(estate_type:crown_estate)"
985add = 5
986min = 15
}
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