事件
支持盟友

我们的 Ha CWFaction盟友需要更多的资源来对抗 Ha CWEnemy Faction。幸运的是,站在 Ha CWFaction一边的不止我们。Faction Ally Country已经承诺支持我们的事业。也许应该请我们信任的盟友支持我们的事业。
事件链
每个事件由其上一层的事件触发;下方一行说明由哪个选项、在何时触发。
支持盟友
支持盟友↳ 选项A“每个人都需要承担自己的责任。” · 立即
Faction Ally Country的支持↳ 选项A“支持[Get Ha CWFaction]。” · 立即
Ha CWEnemy Faction Short的支持↳ 选项A“[Common String Positive]” · 立即
Ha CWEnemy Faction Short的支持↳ 选项A“我们不能容忍后退!” · 14天后
Faction Ally Country让我们失望了↳ 选项B“我们承担不起。” · 立即
Ha CWEnemy Faction Short的支持 (见上文)↳ 选项B“我们可以自己承担费用。” · 立即
定义in_game/events/disaster/hook_and_cod_wars.txt:2220
2221hide_portraits = yes
2222type = country_event
2223category = disaster_event
2224title = hook_and_cod_wars.1400.title 支持盟友
2225image = "gfx/interface/illustrations/disaster/succession_crisis.dds"
2226desc = hook_and_cod_wars.1400.desc 我们的 Ha CWFaction盟友需要更多的资源来对抗 Ha CWEnemy Faction。幸运的是,站在 Ha CWFaction一边的不止我们。Faction Ally Country已经承诺支持我们的事业。也许应该请我们信任的盟友支持我们的事业。
2227outcome = neutral
2228trigger = {
2229global_variable_list_size = {
2230name = hacw_hook_list
2231value > 1
}
2233global_variable_list_size = {
2234name = hacw_cod_list
2235value > 1
}
}
2238immediate = {
2239save_scope_as = holland
2240random_country = {
2241limit = {
2242NOT = {
2242this = root
}
2243is_target_in_global_variable_list = {
2243name = hacw_hook_list
2243target = this
}
}
2245save_scope_as = random_hook_country
}
2247random_country = {
2248limit = {
2249NOT = {
2249this = root
}
2250is_target_in_global_variable_list = {
2250name = hacw_cod_list
2250target = this
}
}
2252save_scope_as = random_cod_country
}
2254if = {
2256scope:random_hook_country = {
2256save_scope_as = faction_ally_country
}
2257scope:random_cod_country = {
2257save_scope_as = faction_enemy_country
}
}
2259else = {
2260scope:random_cod_country = {
2260save_scope_as = faction_ally_country
}
2261scope:random_hook_country = {
2261save_scope_as = faction_enemy_country
}
}
}