事件

外交风波

generic_mission_events.9in_game/events/missionevents/generic_mission_events.txt:429

整合过程可谓错综复杂。由于法律体系存在差异,两个截然不同的司法框架在融合过程中极易引发外交风波与意外阻碍。近期发生的这起事件便是明证,我们不得不担忧它可能会延缓兼并进程。

需要整合工作静态修正option 2魅力非凡的说客特质option 1能言善道特质option 1gme9_cd变量trigger

定义in_game/events/missionevents/generic_mission_events.txt:429

430type = country_event
432title = generic_mission_events.9.title 外交风波
433desc = generic_mission_events.9.desc 整合过程可谓错综复杂。由于法律体系存在差异,两个截然不同的司法框架在融合过程中极易引发外交风波与意外阻碍。近期发生的这起事件便是明证,我们不得不担忧它可能会延缓兼并进程。
434outcome = neutral
436trigger = {
437NOT = {
437has_variable = gme9_cd
}
438exists = scope:mission_target_subject
439is_annexing = scope:mission_target_subject
}
442immediate = {
443set_variable = {
444name = gme9_cd
445months = 4
}
448ruler_or_regent ?= {
448save_scope_as = target_character1
}
450scope:mission_target_subject = {
451ruler_or_regent ?= {
451save_scope_as = target_character2
}
452capital = {
452save_scope_as = target_location
}
}
}

选项

ATarget Character1定能通过重新谈判解决。
459trigger = {
460scope:target_character1 ?= {
461OR = {
462dip > {
463value = {
464add = scope:target_character2.dip
465multiply = 2
}
}
468has_trait = silver_tongue
469has_trait = charismatic_negotiator
}
}
}
474custom_tooltip = diplomatic_abilities_of_target_character_prevent_any_negative_incident Target Character1的外交能力使此事未能妨碍吞并进程
B这确实严重阻碍了进展。
480change_annexation_progress = {
480target = scope:mission_target_subject
480value = -0.05
}
482if = {
483limit = {
483has_country_modifier = integration_efforts_modifier
}
484remove_country_modifier = integration_efforts_modifier
}
486add_legitimacy = legitimacy_weak_penalty (-5)
C继续强力推进!
492drop_antagonism_bomb = {
493target = capital
494modifier = antagonism_forced_integration_progress
}
497if = {
498limit = {
498prestige >= 5
}
499add_prestige = prestige_mild_penalty (-10)
}
501else = {
501add_stability = stability_weak_penalty (-2.5)
}
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