事件本版本变更

Target Province抵制中央集权

generic_mission_events.14in_game/events/missionevents/generic_mission_events.txt:906

尽管Target Character充满远见与决心,Target Province民众却对强加的中央集权趋势日益警惕。乡镇长老抱怨传统丧失,地方官员消极怠工,自治呼声在乡间流传。本意为带来秩序的政策反被视为侵犯。抵抗并非公开反叛,而是以沉默抵制与暗中违抗的形式扎根,这股暗流正侵蚀着Flavor Rank的统治根基。

需要市民阶层immediate教士阶层immediate贵族阶层immediate平民阶层immediate乡村地点等级immediate, triggergme14_cd变量triggergme14_recently_used_province_variable变量trigger

定义in_game/events/missionevents/generic_mission_events.txt:906

907type = country_event
909title = generic_mission_events.14.title Target Province抵制中央集权
910desc = generic_mission_events.14.desc 尽管Target Character充满远见与决心,Target Province民众却对强加的中央集权趋势日益警惕。乡镇长老抱怨传统丧失,地方官员消极怠工,自治呼声在乡间流传。本意为带来秩序的政策反被视为侵犯。抵抗并非公开反叛,而是以沉默抵制与暗中违抗的形式扎根,这股暗流正侵蚀着Flavor Rank的统治根基。
911outcome = neutral
913trigger = {
914NOT = {
914has_variable = gme14_cd
}
915any_province = {
916NOT = {
}
917province_average_development > 0
918any_location_in_province = {
919region = root.capital.region
920this != root.capital
921location_rank ?= location_rank:rural_settlement
}
}
}
926immediate = {
927set_variable = {
928name = gme14_cd
929months = 5
}
931ruler_or_regent ?= {
931save_scope_as = target_character
}
932ordered_province = {
933limit = {
934province_average_development > 0
935any_location_in_province = {
936this != root.capital
937region = root.capital.region
938location_rank ?= location_rank:rural_settlement
}
}
941order_by = {
942value = population
943divide = province_average_development
}
945check_range_bounds = no
946max = 5
947add_to_list = gme14_list
}
950random_in_list = {
951list = gme14_list
952save_scope_as = target_province
953province_capital = {
953save_scope_as = target_location
}
954set_variable = {
}
}
960random_cabinet_character ?= {
961limit = {
962NOT = {
962is_close_relative = root.ruler_or_regent
}
963is_heir = no
964OR = {
}
}
971save_scope_as = target_character2
}
}

选项

A他们忘了自己的身份。
978custom_tooltip = {
979text = pops_in_target_province_lose_10_satisfaction_tt 我们在Target Province的人群会失去pop satisfaction mild penalty人群满意度
980scope:target_province = {
981every_location_in_province = {
982every_pop = {
983limit = {
983owner = root
}
984add_pop_satisfaction = pop_satisfaction_mild_penalty (-0.1)
}
}
}
}
991add_stability = stability_mild_penalty (-7)
992change_societal_value = {
}
B唉,他们无法理解我们的良苦用心。
998change_societal_value = {
}
1000add_legitimacy = legitimacy_mild_penalty (-10)
C全都怪Target Character2!
1006trigger = {
1007custom_tooltip = {
1008text = suitable_character_exists_tt 该事件选项存在合适的角色
1009exists = scope:target_character2
}
}
1013add_stability = stability_mild_penalty (-7)
1015kill_character = {
1016target = scope:target_character2
1017reason = execution
1018killer = ruler
}
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