事件
Target Country的崛起

Target Location的牧民与农民们,在一位神秘旅者的指导下,建立起一片繁荣的聚落。借助精妙的灌溉系统和先进的农耕技艺,Target Location已蜕变为富庶丰饶的沃土。
当地居民与行政机构甚至制定了防止土壤侵蚀、提升土地肥力的标准。虽然他们的存在对我们不构成威胁,但确实是值得研究的现象……
基卢瓦国家dynamic historical event.tag定义in_game/events/DHE/flavor_ZAN.txt:387
388hide_portraits = yes
389type = country_event
390title = flavor_zan.6.title Target Country的崛起
391desc = flavor_zan.6.desc Target Location的牧民与农民们,在一位神秘旅者的指导下,建立起一片繁荣的聚落。借助精妙的灌溉系统和先进的农耕技艺,Target Location已蜕变为富庶丰饶的沃土。
当地居民与行政机构甚至制定了防止土壤侵蚀、提升土地肥力的标准。虽然他们的存在对我们不构成威胁,但确实是值得研究的现象……
当地居民与行政机构甚至制定了防止土壤侵蚀、提升土地肥力的标准。虽然他们的存在对我们不构成威胁,但确实是值得研究的现象……
392outcome = neutral
393historical_info = flavor_zan.6.historical_info 在15世纪的某个时期,一个农耕社群在东非大裂谷的悬崖下建立了一个庞大的村落,他们利用石砌的沟渠和梯田构建了一个精密的灌溉系统。其中最大的定居点恩加鲁卡,曾经居住着数千居民,他们通过使用牛粪来改良土壤的肥力。
394fire_only_once = yes
401trigger = {
402location:engeruka = {
403has_owner = no
}
}
407illustration_tags = {
40810 = regular
40910 = exterior
}
412immediate = {
}
414ruler_or_regent = {
414save_scope_as = target_character1
}
415location:engeruka = {
416change_location_owner = root
417save_scope_as = target_location
418create_country_from_location = {
419save_scope_as = target_country
}
}
423scope:target_country = {
425add_gold = 500
430ruler_or_regent = {
430save_scope_as = target_character2
}
}
432scope:target_location = {
433scope:target_location = {
435every_pop = {
436limit = {
437owner = root
}
}
441construct_building = {
443cost_multiplier = 0
444instant = yes
445cost_multiplier_reason = palace_cheap_sponsorship
}
448construct_building = {
450cost_multiplier = 0
451instant = yes
452cost_multiplier_reason = palace_cheap_sponsorship
}
454construct_building = {
456cost_multiplier = 0
457instant = yes
458cost_multiplier_reason = palace_cheap_sponsorship
}
460construct_building = {
462cost_multiplier = 0
463instant = yes
464cost_multiplier_reason = palace_cheap_sponsorship
}
}
}
}