事件

尸骸树

flavor_tur.146in_game/events/DHE/flavor_TUR.txt:11813

一群耶尼切里正在敲打Country Adjective宫殿的大门,要求对他们所认为的不公正待遇进行赔偿。他们列出了一长串怨言,还有一长串他们认为应为此负责的官员名单。他们已经开始从名单中抓人,并将他们吊死在附近的一棵悬铃木树上。他们要求我们交出Minister 1与Minister 2,指控他们拖欠军饷并为Flavor Rank带来极大麻烦。

需要耶尼切里革新trigger奥斯曼国家dynamic historical event.tag贵族社会阶级option 3士兵社会阶级option 3内阁首脑静态修正trigger

定义in_game/events/DHE/flavor_TUR.txt:11813

11814hide_portraits = yes
11815type = country_event
11816title = flavor_tur.146.title 尸骸树
11817desc = flavor_tur.146.desc 一群耶尼切里正在敲打Country Adjective宫殿的大门,要求对他们所认为的不公正待遇进行赔偿。他们列出了一长串怨言,还有一长串他们认为应为此负责的官员名单。他们已经开始从名单中抓人,并将他们吊死在附近的一棵悬铃木树上。他们要求我们交出Minister 1与Minister 2,指控他们拖欠军饷并为Flavor Rank带来极大麻烦。
11818outcome = neutral
11820historical_info = flavor_tur.146.historical_info 悬铃木事件始于1656年克里特战争归来的士兵,他们因未收到应得薪资而心怀怨恨。他们向年轻的苏丹穆罕默德四世及其强势的母亲图尔汗施压,列出一张应为帝国经济困境负责的30名官员的名单,要求将这些人交出。苏丹同意罢免名单上的部分官员,但这些人最终落入兵士之手并被吊死。此后,图尔汗认识到需要一位更有能力的行政长官,遂任命科普鲁吕·穆罕默德帕夏为大维齐尔。
11822fire_only_once = yes
11823dynamic_historical_event = {
11824tag = TUR
11825from = 1637.1.1
11826to = 1737.1.1
11827monthly_chance = 15
}
11830trigger = {
11832has_advance = janissaries_advance
11834OR = {
11835government_power < 30
11836AND = {
11837stability < 80
11838monthly_balance < 10
11839gold < {
11839value = monthly_income_trade_and_tax
11839multiply = 10
}
11840num_loans > 0
}
11842AND = {
11843stability < 50
11844any_cabinet_character = {
11845has_character_modifier = head_of_the_cabinet_modifier
11846mil < 30
}
}
}
11851any_cabinet_character = {
11852is_female = no
11853count >= 2
}
}
11857immediate = {
11859random_cabinet_character = {
11860limit = {
11861is_female = no
}
11863save_scope_as = minister_1
}
11866random_cabinet_character = {
11867limit = {
11868is_female = no
11869NOT = {
11870this = scope:minister_1
}
}
11873save_scope_as = minister_2
}
11876create_rebel = {
11877name = janissary_revolt 耶尼切里叛乱
11878category = estate
11879estate = nobles_estate
11880save_scope_as = target_rebel
}
}

选项

A把他们交出去。
11886historical_option = yes
11888kill_character = {
11889target = scope:minister_1
11890reason = hanged_by_mob
}
11893kill_character = {
11894target = scope:minister_2
11895reason = hanged_by_mob
}
11898add_government_power = government_power_extreme_penalty (-10)
11900change_societal_value = {
}
B用钱打发他们。
11909change_gold_effect = {
11909scale = -10
}
C就用他们的树吊死他们!
11915add_stability = stability_severe_penalty (-12)
11917custom_tooltip = {
11918text = revolt_will_spread_further_tt Target Rebel吸引的人群将显著增加
11919ordered_pop = {
11920limit = {
11921owner = root
11922location.region = root.capital.region
11923OR = {
11924pop_type = pop_type:soldiers
11925pop_type = pop_type:nobles
}
11927has_rebel = no
}
11929order_by = {
11930value = {
11931add = pop_size
11932if = {
11933limit = {
11933pop_satisfaction > 0.05
}
11934divide = pop_satisfaction
}
11936else = {
11936divide = 0.05
}
}
}
11939check_range_bounds = no
11940max = {
11941value = {
11942add = num_provinces
11943divide = 10
}
11945add = 3
}
11947add_pop_satisfaction = pop_satisfaction_ultimate_penalty (-0.5)
11948change_pop_allegiance = scope:target_rebel
}
}
11952change_societal_value = {
}
© 2026 Soft Santa Cruz, S.L.U.。保留所有权利。非官方粉丝项目,与Paradox Interactive无关。游戏内容 © Paradox Interactive。 关于 · 隐私 · 法律声明