事件
Target Character的崛起

遭到Target Country2流放的Target Character如今正寻求Country的庇护。这位自称Target Character God化身的流亡者,身后始终跟随着一群虔诚的追随者。
农民社会阶级option 3
逊尼派宗教option 3tim_fazlallah_been_to_court变量immediate, option 1事件链
每个事件由其上一层的事件触发;下方一行说明由哪个选项、在何时触发。
Target Character的崛起
Target Character的崛起↳ 选项B“立即流放他!” · 立即
Target Character的崛起↳ 选项A“[he/she]将在此受到欢迎。” · 1–10年后
Target Character的崛起 (见上文)↳ 选项A“他可以留下。” · 1–10年后
定义in_game/events/DHE/flavor_tim.txt:2026
2027type = country_event
2028title = flavor_tim.1101.title Target Character的崛起
2029desc = flavor_tim.1101.desc 遭到Target Country2流放的Target Character如今正寻求Country的庇护。这位自称Target Character God化身的流亡者,身后始终跟随着一群虔诚的追随者。
2030outcome = neutral
2032trigger = {
2033scope:target_character = {
2034is_alive = yes
}
}
2038illustration_tags = {
203910 = regular
204010 = exterior
}
2043immediate = {
}
2045clear_saved_scope = target_country
2046ordered_neighbor_country = {
2050order_by = prestige
2051max = 1
2052save_scope_as = target_country
}
}