事件

边境劫掠即将来袭

flavor_sco.1103in_game/events/DHE/flavor_SCO.txt:3793
边境劫掠即将来袭

一队来自Raider Origin的掠夺者趁着夜色穿过结冰的河流,在黎明前抵达Raided Location定居点。他们抢走牲畜和物资,并纵火烧毁了房屋。

需要英格兰国家immediate, trigger苏格兰国家triggerborder_raids_less_severe变量optionborder_reivers_enabled变量trigger

事件链

每个事件由其上一层的事件触发;下方一行说明由哪个选项、在何时触发。

  1. 边境劫掠即将来袭
  2. Raider Origin的边境掠夺者袭击了Raided Location
    ↳ 选项A“他们拿走所需之物。” · 立即
  3. 边境劫掠即将来袭
  4. Raider Origin的边境掠夺者袭击了Raided Location (见上文)
    ↳ 选项A“这理应属于他们。” · 立即

定义in_game/events/DHE/flavor_SCO.txt:3793

3794hide_portraits = yes
3795type = country_event
3797title = flavor_sco.1103.title 边境劫掠即将来袭
3798desc = flavor_sco.1103.desc 一队来自Raider Origin的掠夺者趁着夜色穿过结冰的河流,在黎明前抵达Raided Location定居点。他们抢走牲畜和物资,并纵火烧毁了房屋。
3799outcome = neutral
3801trigger = {
3803tag = SCO
3804has_truce_with = c:ENG
3805has_variable = border_reivers_enabled
3806any_owned_location = {
3807region = region:great_britain_region
3808any_neighbor_location = {
3809has_owner = yes
3810owner ?= c:ENG
}
3812prosperity <= 0.5
3813local_control <= 0.5
}
}
3818illustration_tags = {
381910 = regular
382010 = interior
}
3823immediate = {
3825random_owned_location = {
3826limit = {
3827region = region:great_britain_region
3828any_neighbor_location = {
3828owner ?= c:ENG
}
3829prosperity <= 0.5
3830local_control <= 0.5
}
3832save_scope_as = raider_origin
3833random_neighbor_location = {
3834limit = {
3835region = region:great_britain_region
3836owner ?= c:ENG
}
3838save_scope_as = raided_location
}
}
}

选项

A这理应属于他们。
3848c:ENG = {
3848trigger_event_silently = {
}
}
3850if = {
3851limit = {
3852has_variable = border_raids_less_severe
}
3854scope:raider_origin = {
3854change_prosperity = prosperity_weak_bonus (0.1)
}
}
3857else = {
3858scope:raider_origin = {
3858change_prosperity = prosperity_mild_bonus (0.15)
}
}
3861custom_tooltip = flavor_sco.1103.tt Raided Location将遭受损失。Raider Origin将从这次劫掠中获益
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