事件
Target Character反叛

随着Target Character的声望日益增长,he/she决定让部分国家反对我们。集结了成千上万的士兵,除非Target Character2将王位让给Target Character,否则Country将不可避免地面临内战。
奥里萨国家dynamic historical event.tag
君主国政体triggeralready_supports_rebel_variable变量immediatecurrent_ruler_power_variable变量immediatekapilendra_var变量trigger定义in_game/events/DHE/flavor_ori.txt:288
289hide_portraits = yes
290type = country_event
291title = flavor_ori.6.title Target Character反叛
292desc = flavor_ori.6.desc 随着Target Character的声望日益增长,he/she决定让部分国家反对我们。集结了成千上万的士兵,除非Target Character2将王位让给Target Character,否则Country将不可避免地面临内战。
293outcome = neutral
302fire_only_once = yes
304trigger = {
}
311illustration_tags = {
31210 = armed
31310 = exterior
}
316immediate = {
}
321ruler_or_regent ?= {
322save_scope_as = target_character2
}
327create_rebel = {
328category = pretender
329name = kapilendra_rebels 卡皮伦德拉拥护者
330save_scope_as = target_rebel
}
333set_variable = {
335value = {
336add = {
337value = "estate_power(estate_type:crown_estate)"
338multiply = 5
}
340add = {
341value = government_power
342divide = 2
}
}
}
350if = {
354while = {
356ordered_owned_location = {
361order_by = {
362value = population
363multiply = -1
}
365max = 1
366owner = {
}
380every_pop = {
381limit = {
382owner = root
}
385change_pop_allegiance = scope:target_rebel
}
}
}
}
390else = {
}
395scope:target_character = {
396change_character_allegiance = scope:target_rebel
}
}
424after = {
}