事件本版本变更

Ivan Bolotnikov被俘

flavor_mos.79in_game/events/DHE/flavor_MOS.txt:8831
… 被俘

有个叛逆的哥萨克奴隶在宫廷里当差,但他却觉得这样的生活形同桎梏,逃回了草原重新加入哥萨克人的队伍。然而自由的生活并未持续多久,克里米亚的鞑靼人突袭了他们的营地并掳走了他。我们现在要么选择在他被变卖为奴之前上门把他赎回来,要么就坐视这个对我们不满的逃奴把我们的国家机密公之于世。

需要莫斯科国家dynamic historical event.tag鞑靼文化组immediate, trigger部落政体immediate, trigger允许农民迁移修正类型trigger农奴制 vs 自由民社会价值观trigger

定义in_game/events/DHE/flavor_MOS.txt:8831

8832type = country_event
8834title = flavor_mos.79.title Ivan Bolotnikov被俘
8835desc = flavor_mos.79.desc 有个叛逆的哥萨克奴隶在宫廷里当差,但他却觉得这样的生活形同桎梏,逃回了草原重新加入哥萨克人的队伍。然而自由的生活并未持续多久,克里米亚的鞑靼人突袭了他们的营地并掳走了他。我们现在要么选择在他被变卖为奴之前上门把他赎回来,要么就坐视这个对我们不满的逃奴把我们的国家机密公之于世。
8836outcome = neutral
8838fire_only_once = yes
8840image = "gfx/interface/illustrations/international_organization_types/tatar_yoke.dds"
8842dynamic_historical_event = {
8843tag = MOS
8844from = 1582.1.1
8845to = 1610.1.1
8846monthly_chance = 10
}
8849trigger = {
8851area:crimea_area = {
8852any_location_in_area = {
8853OR = {
8854AND = {
8855is_ownable = yes
8856has_owner = no
}
8858owner ?= {
8859government_type = government_type:tribe
}
8861dominant_culture ?= {
8861has_culture_group = culture_group:tatar_group
}
}
}
}
}
8872immediate = {
8873capital = {
8873save_scope_as = target_location
}
8875area:crimea_area = {
8876random_location_in_area = {
8877limit = {
8878AND = {
8879is_ownable = yes
8880has_owner = no
}
8882owner ?= {
8883government_type = government_type:tribe
}
8885dominant_culture ?= {
8885has_culture_group = culture_group:tatar_group
}
}
8887save_scope_as = target_location
}
}
8891create_character = {
8892first_name = name_john
8893last_name = Bolotnikov
8895adm = 31
8896dip = 34
8897mil = 82
8898birth_date = 1565.1.1
8899birth_location = location:moscow
8900save_scope_as = ivan_bolotnikov
8901script = mos_ivan_bolotnikov
}
}
8969historical_info = flavor_mos.79.historical_info 伊万·波洛特尼科夫是一名哥萨克阿塔曼,他领导了反对沙皇的运动,希望减少强加给平民和下层贵族的不公和盘剥。在短暂获得自由期间,他又被克里米亚鞑靼人抓获并变卖为奴。后来,他被德国雇佣兵救出,从而得以返回莫斯科并继续领导反抗运动。

选项

A花这么多钱有什么好处呢?
8908historical_option = yes
8910set_variable = {
8912value = 1
}
8915scope:ivan_bolotnikov = {
8916if = {
8917limit = {
8917exists = scope:target_location.owner
}
8918move_country = scope:target_location.owner
}
8920else = {
}
}
8925custom_tooltip = flavor_mos.79.tt1 他因为被迫独自面对命运而可能变得更加激进
8927ai_chance = {
8928factor = 1
}
B把他赎回来并保障安全返回。
8936scale = -6
}
8938add_government_power = government_power_mild_penalty (-5)
8940custom_tooltip = flavor_mos.79.tt2 添加角色约翰·博洛特尼科夫并使其返回宫廷
8941custom_tooltip = flavor_mos.79.tt3 他因自身在宫廷内的叛逆行事而受到贵族的质疑
8943ai_chance = {
8944factor = 0.5
}
C最好保证这团烈火再也无法燃烧。
8952scale = -3
}
8954change_societal_value = {
}
8959hidden_effect = {
8959kill_character_silently = scope:ivan_bolotnikov
}
8961custom_tooltip = flavor_mos.79.tt4 约翰·博洛特尼科夫死于一场神秘的疾病
8963ai_chance = {
8964factor = 0.5
}
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