事件本版本变更

毒杀摄政

flavor_mos.42in_game/events/DHE/flavor_MOS.txt:4518
毒杀摄政

摄政Target Character与贵族的关系并不友好,他们被发现与Last Ruler的亲属密谋罢黜甚至暗杀him/her。我们必须先下手为强,否则Country可能会陷入动荡。

需要莫斯科国家dynamic historical event.tag

定义in_game/events/DHE/flavor_MOS.txt:4518

4519type = country_event
4520fire_only_once = yes
4521title = flavor_mos.42.title 毒杀摄政
4522desc = flavor_mos.42.desc 摄政Target Character与贵族的关系并不友好,他们被发现与Last Ruler的亲属密谋罢黜甚至暗杀him/her。我们必须先下手为强,否则Country可能会陷入动荡。
4523outcome = neutral
4524image = "gfx/interface/illustrations/disaster/coup_attempt.dds"
4526dynamic_historical_event = {
4527tag = MOS
4528from = 1530.1.1
4529to = 1560.1.1
4530monthly_chance = 20
}
4533trigger = {
4535custom_tooltip = {
4536text = mos_eleanor_glinskaya_regent_tt 埃莉诺·格林斯基必须在世且担任摄政
4537character:mos_eleanor_glinskaya ?= {
4538is_alive = yes
4539is_regent = yes
}
}
4543any_character = {
4544is_sibling_of = root.previous_ruler
4545is_alive = yes
4546is_adult = yes
}
}
4551immediate = {
4553previous_ruler = {
4554save_scope_as = last_ruler
}
4556random_neighbor_country = {
4557save_scope_as = exile_destination
}
4559capital = {
4560save_scope_as = target_location
}
4562character:mos_eleanor_glinskaya = {
4563save_scope_as = target_character
}
4566root = {
4566save_scope_as = target_root_country
}
}
4660historical_info = flavor_mos.42.historical_info 叶连娜·格林斯卡娅在伊凡四世统治初期(1533年至1538年)担任摄政。这一时期宫廷内充满了政治阴谋和权力斗争,叶连娜本人面对着敌对波雅尔派系和瓦西利三世兄弟的挑战。她以儿子的名义逮捕了两位叔父并夺取了他们的领地。尽管如此,她还是在1538年死亡,很可能是被一名波雅尔毒死的。

选项

A这里没有篡位者的容身之地。
4571historical_option = yes
4573every_character = {
4574limit = {
4575is_sibling_of = scope:last_ruler
4576is_alive = yes
4577is_adult = yes
}
4579kill_character = {
4580target = this
4581reason = assassination
}
}
4585add_estate_satisfaction = {
}
4589ai_chance = {
4590factor = 1
}
B放逐负责人。
4597every_character = {
4598limit = {
4599is_sibling_of = scope:last_ruler
4600is_alive = yes
4601is_adult = yes
4602is_ruler = no
}
4604move_country = scope:exile_destination
}
4606change_societal_value = {
}
4610random_list = {
461150 = {
4612custom_tooltip = flavor_mos.42.tt1 Target Character被毒死
}
461450 = {
4615scope:target_character = {
4616kill_character = {
4617target = this
4618reason = assassination
}
}
4621add_stability = stability_severe_penalty (-12)
4622custom_tooltip = flavor_mos.42.tt2 Target Character在针对him/her性命的行动中幸存
}
}
4626ai_chance = {
4627factor = 0.5
}
C伸出橄榄枝。
4634change_societal_value = {
}
4639random_list = {
464025 = {
4641custom_tooltip = flavor_mos.42.tt1 Target Character被毒死
}
464375 = {
4644scope:target_character = {
4645kill_character = {
4646target = this
4647reason = assassination
}
}
4650add_stability = stability_severe_penalty (-12)
4651custom_tooltip = flavor_mos.42.tt2 Target Character在针对him/her性命的行动中幸存
}
}
4655ai_chance = {
4656factor = 0.5
}
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