事件本版本变更

Target Country违抗臣服

flavor_mor.38in_game/events/DHE/flavor_MOR.txt:2422
… 违抗臣服

Target Country的Target Country Ruler Title竟拒绝服从我们的意志。他们阻挠安达卢西亚重建的伟业,执意维护其独立地位。

事件链

每个事件由其上一层的事件触发;下方一行说明由哪个选项、在何时触发。

  1. 收复科尔多瓦
  2. Prev Country要求臣服
    ↳ 选项A“让他们向宗主俯首称臣。” · 立即
  3. Target Country违抗臣服
    ↳ 选项B“必须捍卫我们的独立!” · 立即

定义in_game/events/DHE/flavor_MOR.txt:2422

2423hide_portraits = yes
2424type = country_event
2425title = flavor_mor.38.title Target Country违抗臣服
2426desc = flavor_mor.38.desc Target Country的Target Country Ruler Title竟拒绝服从我们的意志。他们阻挠安达卢西亚重建的伟业,执意维护其独立地位。
2427outcome = neutral
2429illustration_tags = {
243010 = regular
243110 = interior
}
2434immediate = {
2435foreground = pop_type:soldiers
2435background = pop_type:soldiers
}
2436ruler_or_regent ?= {
2437save_scope_as = target_character
}
2440scope:target_country.ruler_or_regent ?= {
2441save_scope_as = target_character2
}
}

选项

A唯有死亡能赐予他们自由!
2448if = {
2449limit = {
2450target = scope:target_country
}
}
2452declare_war_with_cb = {
2453target = scope:target_country
2455target_province = scope:target_country.capital.province
}
}
2458else = {
2459add_casus_belli = {
2460target = scope:target_country
2462province = scope:target_country.capital.province
}
}
B时机尚未成熟。
2470add_stability = stability_mild_penalty (-7)
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