事件
Target Location城堡

Target Location Adjective对Target LocationTarget Location Rank的影响力十分有限。显而易见,我们有充分的条件让我们的骑士兄弟在半岛上登陆,以构筑一座城堡。在构筑过程中,我们可以利用古代哈利卡纳苏斯陵墓的遗迹,以降低风险和成本。
医院国家dynamic historical event.tag定义in_game/events/DHE/flavor_kni.txt:1589
1590hide_portraits = yes
1591type = country_event
1592title = flavor_kni.150.title Target Location城堡
1593desc = flavor_kni.150.desc Target Location Adjective对Target LocationTarget Location Rank的影响力十分有限。显而易见,我们有充分的条件让我们的骑士兄弟在半岛上登陆,以构筑一座城堡。在构筑过程中,我们可以利用古代哈利卡纳苏斯陵墓的遗迹,以降低风险和成本。
1594outcome = neutral
1595fire_only_once = yes
1596dynamic_historical_event = {
}
1604trigger = {
1605NOT = {
1605owns = location:bodrum
}
1606location:bodrum = {
1607owner ?= {
1608NOR = {
1609is_friendly_with = ROOT
1610opinion = {
1611target = ROOT
1612value >= 100
}
}
}
1617local_control <= 0.6
}
}
1621illustration_tags = {
162210 = regular
162310 = exterior
}
1626immediate = {
}
1628location:bodrum = {
1629save_scope_as = target_location
}
1631save_scope_as = kni_from
}