事件

Country Adjective征伐Target Country

flavor_dai.1in_game/events/DHE/flavor_dai.txt:4
… 征伐 …

在Culture人和Target Country Culture人的交往中,Country和Target Country两国的冲突已经持续了数个世纪。如今,随着Target Country政权的弱点再次显现,彻底解决这一历史问题的时机似乎已经到来。

需要占婆国家trigger大越国家dynamic historical event.tag

定义in_game/events/DHE/flavor_dai.txt:4

5type = country_event
6title = flavor_dai.1.title Country Adjective征伐Target Country
7desc = flavor_dai.1.desc 在Culture人和Target Country Culture人的交往中,Country和Target Country两国的冲突已经持续了数个世纪。如今,随着Target Country政权的弱点再次显现,彻底解决这一历史问题的时机似乎已经到来。
8outcome = neutral
9historical_info = flavor_dai.1.historical_info 尽管在13世纪,大越和占婆曾结成联盟共同对抗元朝,但随着占婆王位继承争端升级为局部内战,两国关系再次紧张。占婆宗室制某北上投靠大越,请求陈裕宗出兵对抗篡位者茶和布底以夺回占婆的王位,这直接引发了1367年至1390年的越占战争。
10fire_only_once = yes
11dynamic_historical_event = {
12tag = DAI
13from = 1360.1.1
14to = 1400.1.1
15monthly_chance = 5
}
17trigger = {
18country_exists = c:CHA
19NOT = {
19target = c:CHA
}
}
20NOT = {
20has_truce_with = c:CHA
}
21c:CHA = {
21NOT = {
21is_subject_of = root
}
}
}
23illustration_tags = {
2410 = armed
2510 = exterior
}
27immediate = {
29c:CHA = {
29save_scope_as = target_country
}
}

选项

A这一回,Target Country人将跪在我们面前!
33historical_option = yes
34add_casus_belli = {
35target = scope:target_country
}
38target = scope:target_country
38trigger_recipient_event = yes
}
B过去流的血已经够多了。让我们化干戈为玉帛吧。
42add_prestige = prestige_severe_penalty (-15)
44target = scope:target_country
45modifier = opinion_mending_relations
}
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