事件本版本变更

邦多斯战争

flavor_cas.2400in_game/events/DHE/flavor_CAS.txt:12268
邦多斯战争

纳瓦拉地区目前局势动荡不安。长期以来,当地的贵族阶层持续进行着被称为“邦多斯战争”的内部斗争。Target Location 1和Target Location 2的敌对贵族派系相互攻伐,他们袭击村庄、争夺要塞,导致整个地区陷入混乱。这种持续的内斗严重削弱了王室的统治权威,当地领导者公然拒绝遵守Country Adjective制定的司法制度。

需要卡斯蒂利亚国家dynamic historical event.tag贵族社会阶级immediate, option 1, option 2, option 3, trigger

定义in_game/events/DHE/flavor_CAS.txt:12268

12269type = country_event
12270title = flavor_cas.2400.title 邦多斯战争
12271desc = flavor_cas.2400.desc 纳瓦拉地区目前局势动荡不安。长期以来,当地的贵族阶层持续进行着被称为“邦多斯战争”的内部斗争。Target Location 1和Target Location 2的敌对贵族派系相互攻伐,他们袭击村庄、争夺要塞,导致整个地区陷入混乱。这种持续的内斗严重削弱了王室的统治权威,当地领导者公然拒绝遵守Country Adjective制定的司法制度。
12272outcome = neutral
12274fire_only_once = yes
12276historical_info = flavor_cas.2400.historical_info “邦多斯战争”是发生在巴斯克地区比斯开、阿拉瓦和吉普斯夸等省份的一场长期贵族冲突,同时也波及了邻近的纳瓦拉王国。这场纷争的根源在于资源争夺、王室统治力量的薄弱,以及卡斯蒂利亚内战造成的普遍衰落。冲突各方通过武装袭击、暴力行为和破坏法治等手段,使整个地区长期处于动荡状态。直到费迪南德与伊莎贝拉强化王室统治后,这些对抗才最终得到平息。
12278dynamic_historical_event = {
12279tag = CAS
12280from = 1370.1.1
12281to = 1450.1.1
12282monthly_chance = 1
}
12285trigger = {
12286area:navarre_area = {
12287any_location_in_area = {
12288count > 2
12289owner ?= root
12290any_pop = {
12291pop_type = pop_type:nobles
}
12293average_satisfaction < 0.40
}
}
}
12298illustration_tags = {
1229910 = armed
1230010 = exterior
}
12303immediate = {
12306area:navarre_area = {
12307random_location_in_area = {
12308limit = {
12309owner ?= root
12310any_pop = {
12311pop_type = pop_type:nobles
}
}
12314save_scope_as = target_location_1
}
}
12317area:navarre_area = {
12318random_location_in_area = {
12319limit = {
12320owner ?= root
12321any_pop = {
12322pop_type = pop_type:nobles
}
12324NOT = {
12324this = scope:target_location_1
}
}
12326save_scope_as = target_location_2
}
}
}

选项

A支持Target Location 1。
12333scope:target_location_1 = {
12334every_pop = {
12335limit = {
12336owner = root
12337pop_type = pop_type:nobles
}
12339add_pop_satisfaction = pop_satisfaction_extreme_bonus (0.25)
}
12341change_prosperity = prosperity_severe_bonus (0.2)
}
12343scope:target_location_2 = {
12344every_pop = {
12345limit = {
12346owner = root
12347pop_type = pop_type:nobles
}
12349add_pop_satisfaction = pop_satisfaction_ultimate_penalty (-0.5)
}
12351change_prosperity = prosperity_ultimate_penalty (-0.5)
}
B支持Target Location 2。
12357scope:target_location_2 = {
12358every_pop = {
12359limit = {
12360owner = root
12361pop_type = pop_type:nobles
}
12363add_pop_satisfaction = pop_satisfaction_extreme_bonus (0.25)
}
12365change_prosperity = prosperity_severe_bonus (0.2)
}
12367scope:target_location_1 = {
12368every_pop = {
12369limit = {
12370owner = root
12371pop_type = pop_type:nobles
}
12373add_pop_satisfaction = pop_satisfaction_ultimate_penalty (-0.5)
}
12375change_prosperity = prosperity_ultimate_penalty (-0.5)
}
C出手阻止双方。
12381historical_option = yes
12382trigger_event_non_silently = {
12383id = flavor_cas.2401
12384days = {
20
30
}
}
12386add_legitimacy = legitimacy_mild_bonus (10)
12387add_estate_satisfaction = {
}
12390custom_tooltip = flavor_cas.2400.c.tt Target Location 1和Target Location 2所有贵族人群失去pop satisfaction ultimate penalty人群满意度,这些地点也会失去prosperity ultimate penalty繁荣度
12391scope:target_location_2 = {
12392every_pop = {
12393limit = {
12394owner = root
12395pop_type = pop_type:nobles
}
12397add_pop_satisfaction = pop_satisfaction_ultimate_penalty (-0.5)
}
12399change_prosperity = prosperity_ultimate_penalty (-0.5)
}
12401scope:target_location_1 = {
12402every_pop = {
12403limit = {
12404owner = root
12405pop_type = pop_type:nobles
}
12407add_pop_satisfaction = pop_satisfaction_ultimate_penalty (-0.5)
}
12409change_prosperity = prosperity_ultimate_penalty (-0.5)
}
D这与我们无关。
12415add_legitimacy = legitimacy_mild_penalty (-10)
12416add_estate_satisfaction = {
}
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