事件本版本变更

和平与王座

flavor_bah.1001in_game/events/DHE/flavor_bah.txt:182
和平与王座

Target Country2的Target Character2要求我们交出绿松石王座,作为回报,两国之间将建立停战协议,并且巩固两国现有的边界。

定义in_game/events/DHE/flavor_bah.txt:182

183type = country_event
184title = flavor_bah.1001.title 和平与王座
185desc = flavor_bah.1001.desc Target Country2的Target Character2要求我们交出绿松石王座,作为回报,两国之间将建立停战协议,并且巩固两国现有的边界。
186outcome = neutral
187historical_info = flavor_bah.1001.historical_info 绿松石王座,巴赫曼尼苏丹的御座,是苏丹宫廷权力的象征。然而,这尊宝座并非出自苏丹国工匠之手,而是由瓦朗加尔苏丹穆苏努里·纳亚卡斯赠予的珍贵礼物。据传,此王座原本是为图格鲁克王朝的德里苏丹穆罕默德所定制,但在王座完成之前,德里苏丹国就已失去了对瓦朗加尔的统治。
189fire_only_once = yes
190major = yes
192major_trigger = {
193this = scope:target_country2
}
196illustration_tags = {
19710 = exterior
19810 = regular
}
201immediate = {
}

选项

A用一张椅子换和平,这难道不值得吗?
207historical_option = yes
209scope:target_art = {
210location = scope:target_country2.capital
210country = scope:target_country2
}
}
212add_truce_with = {
212target = scope:target_country2
212mutual = yes
}
214trigger_event_silently = flavor_bah.1001
B我不会为了一张废纸卖掉我们的国宝。
220add_opinion = {
220target = scope:target_country2
220modifier = bah_rejected_giving_up_throne
}
221scope:target_country2 = {
222add_opinion = {
222target = root
222modifier = bah_rejected_giving_up_throne
}
}
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