事件

Target Location地震

earthquake_events.1001in_game/events/earthquake_events.txt:5523
… 地震

Target Country Adjective的Target Location城遭受了毁灭性的地震,现在是一片混乱,到处都是废墟。人们四散逃离,防御体系也陷入混乱。这似乎是一个天赐良机,可以尝试从Target Country手中夺取这座城市,并让我们忠诚的臣民搬迁到当地。但更谨慎的做法是邀请一些有技能的城镇居民到Capital Location定居。

定义in_game/events/earthquake_events.txt:5523

5524type = country_event
5525title = earthquake_events.1001.title Target Location地震
5526desc = earthquake_events.1001.desc Target Country Adjective的Target Location城遭受了毁灭性的地震,现在是一片混乱,到处都是废墟。人们四散逃离,防御体系也陷入混乱。这似乎是一个天赐良机,可以尝试从Target Country手中夺取这座城市,并让我们忠诚的臣民搬迁到当地。但更谨慎的做法是邀请一些有技能的城镇居民到Capital Location定居。
5527outcome = neutral
5529historical_info = earthquake_events.1001.historical_info 1354年3月2日的地震摧毁了加利波利。奥斯曼人迅速抓住机会,跨过达达尼尔海峡,攻占了这座城市,从而在欧洲站稳了脚跟。
5531trigger = {
5532exists = capital
}
5535immediate = {
5537location:gallipoli = {
5538save_scope_as = target_location
5539owner = {
5540save_scope_as = target_country
}
}
5544capital = {
5545save_scope_as = capital_location
}
}
5549image = "gfx/interface/illustrations/event/backgrounds/special/earthquake.dds"

选项

A神的旨意!策划发动攻击!
5553historical_option = yes
5555add_casus_belli = {
5556target = scope:target_country
5558province = scope:target_location.province
}
5560set_variable = {
5560value = 1
}
B诱使灾民定居到Capital Location。
5569add_migration = {
5570owner = scope:target_country
5571from = scope:target_location.province_definition
5572to = scope:capital_location.province_definition
5574amount = 0.5
5575months = 2
}
5578add_migration = {
5579owner = scope:target_country
5580from = scope:target_location.province_definition
5581to = scope:capital_location.province_definition
5583amount = 0.5
5584months = 2
}
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