事件

Country再次崛起

decline_of_mali.2in_game/events/disaster/decline_of_mali.txt:54
… 再次崛起

面对种种威胁,我们的Flavor Rank多年来一直苦苦挣扎。然而,这强化了我们国家,在Ruler Title正确、公正的统治下,我们克服了艰难,准备好取得我们在世界上应有的地位,我们,强大的Country!

定义in_game/events/disaster/decline_of_mali.txt:54

55type = country_event
56category = disaster_event
57image = "gfx/interface/illustrations/disaster/decline_of_mali_disaster.dds"
58title = {
59first_valid = {
61triggered_desc = {
62trigger = {
63total_population >= 700
}
65desc = decline_of_mali.2.title.a Country再次崛起
}
68triggered_desc = {
69trigger = {
70total_population < 50
}
72desc = decline_of_mali.2.title.b 马里的灭亡
}
75triggered_desc = {
76trigger = {
77total_population >= 50
78total_population < 700
}
80desc = decline_of_mali.2.title.zzz Country幸存!
}
}
}
84desc = {
85first_valid = {
87triggered_desc = {
88trigger = {
89total_population >= 700
}
91desc = decline_of_mali.2.desc.a 面对种种威胁,我们的Flavor Rank多年来一直苦苦挣扎。然而,这强化了我们国家,在Ruler Title正确、公正的统治下,我们克服了艰难,准备好取得我们在世界上应有的地位,我们,强大的Country!
}
94triggered_desc = {
95trigger = {
96total_population < 50
}
98desc = decline_of_mali.2.desc.b 面对种种威胁,我们的Flavor Rank挣扎了许多年。这些威胁太多,太难以承受,我们逐渐失去了对曾经的土地,以及生活于其上的人民的掌控,沦为当年那个强大国家的残影。
}
101triggered_desc = {
102trigger = {
103total_population >= 50
104total_population < 700
}
106desc = decline_of_mali.2.desc.zzz 通过行动,以及运气,Country挺过了最艰难的时期。虽然我们已不再是真正意义上的帝国,但至少我们保住了Country Adjective人民的未来。
}
}
}
110outcome = neutral

选项

ACountry万岁!
115trigger = {
116total_population >= 700
}
118add_prestige = prestige_extreme_bonus (20)
119add_stability = stability_extreme_bonus (20)
B最终,我们强盛一时的帝国毁于一旦……
125trigger = {
126total_population < 50
}
128historical_option = yes
129add_prestige = prestige_extreme_penalty (-20)
130add_stability = stability_extreme_bonus (20)
C至少我们没有消失在洪流之中……
136trigger = {
137total_population >= 50
138total_population < 700
}
140add_prestige = prestige_weak_bonus (5)
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