事件本版本变更

独立之火

decline_of_empire.3in_game/events/disaster/decline_of_empire_events.txt:101
独立之火

Country的动荡局势已导致严重后果——Target Country正式宣布独立。持续的内部冲突严重削弱了中央权威,地方统治者借机摆脱了我们的控制。独立旗帜已在各地升起,他们的领导人公开宣称拥有完全主权,而他们的军队已准备好捍卫这份来之不易的自由。

如今我们面临抉择:是立即动员现有军事力量武力镇压叛乱并收复失地,还是承认现实,集中力量巩固Flavor Rank剩余领土,以防止其他地区效仿分离?

需要recent_uprising_variable变量immediate, trigger

定义in_game/events/disaster/decline_of_empire_events.txt:101

102type = country_event
103category = disaster_event
104title = decline_of_empire.3.title 独立之火
105desc = decline_of_empire.3.desc Country的动荡局势已导致严重后果——Target Country正式宣布独立。持续的内部冲突严重削弱了中央权威,地方统治者借机摆脱了我们的控制。独立旗帜已在各地升起,他们的领导人公开宣称拥有完全主权,而他们的军队已准备好捍卫这份来之不易的自由。

如今我们面临抉择:是立即动员现有军事力量武力镇压叛乱并收复失地,还是承认现实,集中力量巩固Flavor Rank剩余领土,以防止其他地区效仿分离?
106outcome = neutral
108trigger = {
109at_war = no
110any_owned_location = {
111province = {
112NOT = {
113any_location_in_province = {
113is_capital = yes
}
}
}
116NOT = {
116has_variable = recent_uprising_variable
}
117any_core_in_location = {
118NOT = {
118country_exists = this
}
}
}
}
122image = "gfx/interface/illustrations/disaster/decline_of_empire.dds"
124immediate = {
125ordered_owned_location = {
126limit = {
127province = {
128NOT = {
129any_location_in_province = {
129is_capital = yes
}
}
}
132NOT = {
132has_variable = recent_uprising_variable
}
133any_core_in_location = {
134NOT = {
134country_exists = this
}
}
}
137order_by = {
138value = population
139if = {
140limit = {
140average_satisfaction <= 0
}
141divide = 0.05
}
143else = {
143divide = average_satisfaction
}
}
145max = 1
146check_range_bounds = no
147save_scope_as = target_location
148set_variable = {
150years = 10
}
152random_core_in_location = {
153limit = {
153NOT = {
153country_exists = this
}
}
154save_scope_as = target_country
}
}
157create_country_from_cores_in_our_locations = scope:target_country
159scope:target_country = {
160make_subject_of = {
161target = root
}
}
167ruler_or_regent = {
167save_scope_as = target_character
}
168scope:target_country.ruler_or_regent ?= {
168save_scope_as = target_character2
}
173every_owned_location = {
174limit = {
175is_capital = no
176is_neighbor_of = scope:target_country
177area = scope:target_country.capital.area
178is_coastal = no
179NOT = {
179is_connected_to = root.capital
}
}
181add_core = scope:target_country
182change_integration_level = core
183change_location_owner = scope:target_country
}
}

选项

A碾碎他们!
189scope:target_country = {
190declare_war_with_cb = {
191target = root
}
}
B暂时给予他们自由。
200custom_tooltip = {
201text = target_country_allowed_to_slip_from_grasp_tt Target Country会不流血地独立。
我们会失去他们地点的核心
202scope:target_country = {
203every_owned_location = {
204remove_core = root
}
}
}
208add_stability = stability_weak_penalty (-2.5)
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