事件

自治诉求

death_of_hayan_wuruk.2in_game/events/disaster/death_of_hayan_wuruk.txt:55
自治诉求

来自Target Location臣属的报告显示,针对我们权威的独立运动正在酝酿。得知Target Hayan的死讯后,自治的野心似乎重新燃起。无论这些报告的可信度如何,也无论Target Subject Adjective民众准备武装反抗的决心有多大,我们都必须采取行动维护秩序!

需要had_rebellious_state_variable变量immediate, trigger

事件链

每个事件由其上一层的事件触发;下方一行说明由哪个选项、在何时触发。

  1. 自治诉求
  2. Target Overlord索要臣服
    ↳ 选项A“勒令其宣誓效忠。” · 立即
  3. Target Subject质疑权威
    ↳ 选项B“该送他们追随[Target Hayan]入土了!” · 立即
  4. Target Subject宣誓效忠
    ↳ 选项A“我们屈从。” · 立即

定义in_game/events/disaster/death_of_hayan_wuruk.txt:55

56type = country_event
57category = disaster_event
58title = death_of_hayan_wuruk.2.title 自治诉求
59desc = death_of_hayan_wuruk.2.desc 来自Target Location臣属的报告显示,针对我们权威的独立运动正在酝酿。得知Target Hayan的死讯后,自治的野心似乎重新燃起。无论这些报告的可信度如何,也无论Target Subject Adjective民众准备武装反抗的决心有多大,我们都必须采取行动维护秩序!
60outcome = neutral
61image = "gfx/interface/illustrations/disaster/death_of_hayan_wuruk.dds"
63trigger = {
64any_subject ?= {
65liberty_desire > 25
66NOT = {
}
}
}
70immediate = {
71character:maj_hayam_wuruk = {
71save_scope_as = target_hayan
}
72ruler_or_regent = {
72save_scope_as = target_character
}
73save_scope_as = target_overlord
74ordered_subject = {
75limit = {
76liberty_desire > 25
77NOT = {
}
}
79order_by = total_population
80max = 1
81check_range_bounds = no
82set_variable = {
84years = 2
}
86save_scope_as = target_subject
87ruler_or_regent = {
87save_scope_as = target_character2
}
88capital = {
88save_scope_as = target_location
}
}
}

选项

A勒令其宣誓效忠。
95scope:target_subject = {
95trigger_event_non_silently = death_of_hayan_wuruk.3
}
B我们无力弹压,姑且授予部分自治权。
101scope:target_subject = {
102add_liberty_desire = liberty_desire_mild_plus (10)
}
104add_government_power = government_power_mild_penalty (-5)
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