事件

Target Religion AdjectiveHeir Title?

culture_religion_events.18in_game/events/culture/culture_religion_events.txt:654
… ?

Target Heir对Target Religion Adjective产生了浓厚的兴趣。作为继承人,显然he/she知道我国国教的那一套,但也许没有能力讨论神学,也无法凭himself/herself自己主持关于Target Religion的辩论。教士领导人员向Target Ruler报告了他们的担忧。他们预测,如果我们不强迫him/her恢复his/her的理智,我们的Heir Title难以在高层政府中立足。

需要教士阶层trigger君主国政体trigger守旧 vs 创新社会价值观trigger

定义in_game/events/culture/culture_religion_events.txt:654

655type = country_event
656title = culture_religion_events.18.title Target Religion AdjectiveHeir Title?
657desc = culture_religion_events.18.desc Target Heir对Target Religion Adjective产生了浓厚的兴趣。作为继承人,显然he/she知道我国国教的那一套,但也许没有能力讨论神学,也无法凭himself/herself自己主持关于Target Religion的辩论。教士领导人员向Target Ruler报告了他们的担忧。他们预测,如果我们不强迫him/her恢复his/her的理智,我们的Heir Title难以在高层政府中立足。
658outcome = neutral
659illustration_tags = {
66010 = angry
66110 = interior
}
663trigger = {
664has_heir = yes
665has_ruler = yes
666government_type = government_type:monarchy
668heir = {
669owner = root
670age_in_years > 14
671religion = root.religion
}
674religion = {
675any_other_religion_in_same_group = {
676is_religion_enabled = yes
677this != root.religion
}
}
680country_has_estate = estate_type:clergy_estate
}
683immediate = {
684religion = {
685random_other_religion_in_same_group = {
686limit = {
687is_religion_enabled = yes
688this != root.religion
}
690save_scope_as = target_religion
}
}
693heir = {
693save_scope_as = target_heir
}
694ruler = {
694save_scope_as = target_ruler
}
}

选项

A该和Target Heir谈谈了。
701heir = {
702add_adm = -10
703add_dip = -10
704add_mil = -10
}
706add_estate_satisfaction = {
}
B是Ruler Title在统治这个国家。
711heir = {
711change_character_religion = scope:target_religion
}
712add_estate_satisfaction = {
}
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